![]() |
LEAP Documentation 40220
Documentation for the LEAP project
|
#include <ReactsToMatchEvents.h>
Public Member Functions | |
void | OnMatchStarted () |
virtual void | MatchStarted () |
void | OnMatchEnded () |
virtual void | MatchEnded () |
|
virtual |
Reimplemented in ACapturePoint, AProjectXPlayerState, ASoftBoundaryVolume, AProjectXCharacter, ADeployable, and UWeaponInstance.
|
virtual |
Reimplemented in AProjectXAISpawner, ATeamDeathmatchSpawnPoint, AActorPruningSystem, AActorSpawningVolume, AMapBoundsModifier, and AWaveSpawner.
void IReactsToMatchEvents::OnMatchEnded | ( | ) |
void IReactsToMatchEvents::OnMatchStarted | ( | ) |