#include <MapBoundsModifier.h>
◆ BeginPlay()
void AMapBoundsModifier::BeginPlay |
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overridevirtual |
◆ EndPlay()
void AMapBoundsModifier::EndPlay |
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const EEndPlayReason::Type |
EndPlayReason | ) |
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virtual |
◆ MatchStarted()
void AMapBoundsModifier::MatchStarted |
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overridevirtual |
◆ Tick()
void AMapBoundsModifier::Tick |
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float |
DeltaSeconds | ) |
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overridevirtual |
◆ bDebug
bool AMapBoundsModifier::bDebug |
◆ BoxComponent
class UBoxComponent* AMapBoundsModifier::BoxComponent |
◆ DamageCharactersAmount
float AMapBoundsModifier::DamageCharactersAmount = 1.0f |
◆ DamageCharactersInterval
float AMapBoundsModifier::DamageCharactersInterval = 1.0f |
◆ ObjectInterpolations
◆ OnBoundsChangeComplete
FBoundsChangingSignature AMapBoundsModifier::OnBoundsChangeComplete |
◆ OnBoundsChangeStart
FBoundsChangingSignature AMapBoundsModifier::OnBoundsChangeStart |
◆ OnCharacterInsideBounds
FCharacterCrossBoundsSignature AMapBoundsModifier::OnCharacterInsideBounds |
◆ OnCharacterOutsideBounds
FCharacterCrossBoundsSignature AMapBoundsModifier::OnCharacterOutsideBounds |
◆ RandomConvergenceRegion
class ATriggerBox* AMapBoundsModifier::RandomConvergenceRegion |
The documentation for this class was generated from the following files: