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LEAP Documentation 40220
Documentation for the LEAP project
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#include <DeployScreenWidget.h>
Public Member Functions | |
| void | K2_OnPlayerDeployed () |
| bool | HasDeployedOnce () const |
| virtual AProjectXMapCamera * | GetMapCamera () const |
Public Member Functions inherited from UAdvancedUserWidget | |
| void | OnGamepadAxisMoved (const FName AxisName, const int32 ControllerId, const float Delta) |
| void | OnGamepadButtonPressed (const FInputEvent InputEvent, const int32 ControllerId) |
| void | OnLeftBumper () |
| void | OnRightBumper () |
| void | OnRightFaceButton () |
| void | OnLeftFaceButton () |
| void | OnTopFaceButton () |
| void | OnBottomFaceButton () |
| bool | CanDisplayWidget () const |
| void | OnWidgetVisible (const UObject *ContextObject=nullptr) |
| void | OnWidgetDelayedCollapseStart (const UObject *ContextObject=nullptr) |
| virtual bool | CanDismissWidget (EWidgetDismissType Type) const |
| FORCEINLINE bool | IsDismissable () const |
| void | OnMenuBack () |
| void | CollapseWidget () |
| void | SetWidgetVisible () |
| bool | IsWidgetActive () const |
| virtual void | ToggleWidget (const EWindowToggleCommand ToggleCommand=EWindowToggleCommand::Toggle) |
| void | Close () |
| FORCEINLINE float | GetTimeSpawned () |
| void | LevelTravel () |
| void | AlertInterfaceMenuWasToggled (bool bToggle) |
| UWidget * | GetLastFocusedWidget () |
Protected Member Functions | |
| virtual void | OnWidgetVisible_Implementation (const UObject *ContextObject=nullptr) override |
| virtual void | CollapseWidget_Implementation () override |
| virtual bool | CanDismissWidget (EWidgetDismissType Type) const override |
| void | OnFirstTimeDeployScreenShown () |
Protected Member Functions inherited from UAdvancedUserWidget | |
| virtual void | NativeConstruct () override |
| virtual void | NativeDestruct () override |
| void | CacheFocusedElement () |
| UWidget * | GetFocusedChild (const UUserWidget *Widget) |
| virtual void | AddToScreen (class ULocalPlayer *LocalPlayer, int32 inZOrder) override |
| virtual FReply | NativeOnFocusReceived (const FGeometry &InGeometry, const FFocusEvent &InFocusEvent) override |
| virtual class UProjectXGameViewportClient * | GetViewportClient () const |
| void | OnLevelTravel () |
Protected Member Functions inherited from UBasicUserWidget | |
| virtual void | NativeConstruct () override |
| virtual void | NativeDestruct () override |
| virtual void | SetVisibility (ESlateVisibility NewVisibility) override |
| virtual void | UpdateWorldStatus () |
| virtual void | WorldReady () |
| void | OnWorldReady () |
Protected Attributes | |
| FString | FirstDeployVoice = "VO_FirstDeployScreen" |
| TWeakObjectPtr< AProjectXMapCamera > | MapCamera = nullptr |
| bool | bFirstDeploy = true |
Protected Attributes inherited from UBasicUserWidget | |
| FTimerHandle | WorldStatusTimer |
| bool | bWaitForPawn = true |
| bool | bUseVisibilitySemaphore = false |
Additional Inherited Members | |
Public Attributes inherited from UAdvancedUserWidget | |
| bool | bAutoRegister = false |
| bool | bCloseOtherWidgets = true |
| bool | bPreventWidgetsFromOpening = false |
| bool | bPreventLowerPriorityWidgetsFromOpening = false |
| bool | bDisablesPlayerInputWhenActive = true |
| float | CollapseDelay = 0.0f |
| bool | bDismissableByBackInput = true |
| bool | bDismissableByOtherWidgets = true |
| bool | bDestroyOnLevelTravel = true |
| bool | bAutoFocusWidget = true |
| bool | bRestoreLastFocusedChild = true |
| UWidget * | FocusPriorityWidget = nullptr |
| bool | bUsesVirtualCursor = false |
| bool | bRestrictNavigationToWidget = true |
| TSubclassOf< UAdvancedUserWidget > | WidgetToActivateWhenClosed = nullptr |
| float | bAutoDestroy = false |
| bool | bWantsToCollapse = false |
| uint8 | ZOrder = 0 |
| FTimerHandle | CollapseDelayTimerHandle |
| uint32 | FadeOutInterpolationID = INDEX_NONE |
| FWidgetVisibleSignature | OnWidgetMadeVisible |
| FWidgetCollapsedSignature | OnWidgetWasCollapsed |
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overrideprotectedvirtual |
Reimplemented from UAdvancedUserWidget.
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overrideprotectedvirtual |
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inlinevirtual |
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inline |
| void UDeployScreenWidget::K2_OnPlayerDeployed | ( | ) |
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protected |
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overrideprotectedvirtual |
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protected |
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protected |
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protected |