LEAP Documentation 40220
Documentation for the LEAP project
AAssaultPoint Member List

This is the complete list of members for AAssaultPoint, including all inherited members.

AssaultPointDestroyed()AAssaultPointprotected
AssaultPointInfoAAssaultPointprotected
AssaultPointPhaseAAssaultPointprotected
BeginPlay() overrideAAssaultPointprotectedvirtual
bLockedAAssaultPointprotected
BroadcastTrackableActor()ITrackableInterfacevirtual
CanSpawnPlayer(const AProjectXPlayerState *Instigator) const overrideAAssaultPointvirtual
CapsuleAAssaultPointprotected
CollectPlayerStartList()AAssaultPointprotectedvirtual
DefaultTeamAAssaultPointprotected
DeRegisterActorForScoring()ISpawnTargetInterfacevirtual
DestroyableTargetAAssaultPointprotected
GatherDestructiblePoints()AAssaultPointprotected
GetAllyVisibilityResponse()ITrackableInterfaceinlinevirtual
GetAssaultPointInfo() constAAssaultPointinline
GetAverageEnemyTeamLocation(const UObject *Caller, TArray< AActor * > &AvailableSpawnPoints, FVector &AverageEnemyLocation)ISpawnTargetInterfacestatic
GetCanSpawnOnCombatTarget() constISpawnTargetInterfaceinlinevirtual
GetDestructionPoint() constAAssaultPointinline
GetFurthestLocationFromOtherPlayers(const UObject *Caller, TArray< AActor * > &AvailableSpawnPoints)ISpawnTargetInterfacestatic
GetHudIcon() constITrackableInterfaceinlinevirtual
GetMapIcon() constITrackableInterfaceinlinevirtual
GetPhase() constAAssaultPointinline
GetPlayerStart(class AController *Player) constAAssaultPointvirtual
GetPointName() constAAssaultPointinline
GetRadarIcon() constITrackableInterfaceinlinevirtual
GetRadarIconCompensantesRotation() constITrackableInterfaceinlinevirtual
GetRadarIconEnemyOpacity() constITrackableInterfaceinlinevirtual
GetRadarIconOpacity() constITrackableInterfaceinlinevirtual
GetRadarIconSize() constITrackableInterfaceinlinevirtual
GetRadarLabel() constITrackableInterfaceinlinevirtual
GetRandomSafeSpawnLocation(const UObject *Caller, TArray< AActor * > &AvailableSpawnPoints, float MaximumSpawnDistance, float MinimumSpawnDistance)ISpawnTargetInterfacestatic
GetSortOrder() constAAssaultPointinline
GetSpawnLocation(AProjectXPlayerState *Instigator, FTransform &Transform) const overrideAAssaultPointvirtual
GetSpawnScoreForInstigator(const AActor *const QueryInstigator, FVector &TargetLocation, bool bUseDistanceToTargetLocation=false) constISpawnTargetInterfaceinlinevirtual
GetStopTrackingEvent()ITrackableInterfaceinlinevirtual
GetTeam() const overrideAAssaultPointinlinevirtual
GetTrackableInterfaceActor() overrideAAssaultPointinlinevirtual
Initialize(int32 TeamOverride=INDEX_NONE)AAssaultPointvirtual
IsActiveTarget() constAAssaultPoint
IsCloaked() constITrackableInterfaceinlinevirtual
IsDestroyed() constAAssaultPointinline
IsLocked() constAAssaultPointinline
IsValidTeam(const ITeamInterface *const TeamInferface)ITeamInterfacestatic
LinkedSoftBoundariesAAssaultPointprotected
MatchEnded()IReactsToMatchEventsvirtual
MatchStarted()IReactsToMatchEventsvirtual
OnAssaultPointBombTargetChangedEventAAssaultPoint
OnAssaultPointDestroyed()AAssaultPointprotected
OnAssaultPointDestroyedEventAAssaultPoint
OnAssaultPointInfoChangedAAssaultPoint
OnMatchEnded()IReactsToMatchEvents
OnMatchStarted()IReactsToMatchEvents
OnPhaseUpdated(int32 NewPhase, int32 PreviousPhase)AAssaultPoint
OnRep_AssaultPointInfo()AAssaultPointprotected
OnTargetDestroyed(AAssaultPointDestructible *ActorDestroyed)AAssaultPointprotectedvirtual
OnTeamOwnerChanged()AAssaultPointprotected
PlayerStartListAAssaultPointprotected
PointNameAAssaultPointprotected
RegisterActorForScoring()ISpawnTargetInterfacevirtual
RegisterOnStart() constITrackableInterfaceinlinevirtual
SetRadarIconOpacity(float Opacity)ITrackableInterfaceinlinevirtual
SetTeam(int32 NewTeamOwner) overrideAAssaultPointvirtual
ShouldRegisterForScoringOnStart() constISpawnTargetInterfaceinlinevirtual
SortOrderAAssaultPointprotected
StartPointVolumesAAssaultPointprotected
UpdateCanSpawnOnCombatTarget(bool bNewInCombatSpawnTarget)ISpawnTargetInterfaceinlinevirtual