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LEAP Documentation 40220
Documentation for the LEAP project
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#include <DeathInfoWidget.h>
Public Member Functions | |
virtual FORCEINLINE void | ResetState () |
FORCEINLINE bool | GetWasShown () const |
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void | OnGamepadAxisMoved (const FName AxisName, const int32 ControllerId, const float Delta) |
void | OnGamepadButtonPressed (const FInputEvent InputEvent, const int32 ControllerId) |
void | OnLeftBumper () |
void | OnRightBumper () |
void | OnRightFaceButton () |
void | OnLeftFaceButton () |
void | OnTopFaceButton () |
void | OnBottomFaceButton () |
bool | CanDisplayWidget () const |
void | OnWidgetVisible (const UObject *ContextObject=nullptr) |
void | OnWidgetDelayedCollapseStart (const UObject *ContextObject=nullptr) |
virtual bool | CanDismissWidget (EWidgetDismissType Type) const |
FORCEINLINE bool | IsDismissable () const |
void | OnMenuBack () |
void | CollapseWidget () |
void | SetWidgetVisible () |
bool | IsWidgetActive () const |
virtual void | ToggleWidget (const EWindowToggleCommand ToggleCommand=EWindowToggleCommand::Toggle) |
void | Close () |
FORCEINLINE float | GetTimeSpawned () |
void | LevelTravel () |
void | AlertInterfaceMenuWasToggled (bool bToggle) |
UWidget * | GetLastFocusedWidget () |
Protected Member Functions | |
virtual void | OnWidgetVisible_Implementation (const UObject *ContextObject=nullptr) override |
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virtual void | NativeConstruct () override |
virtual void | NativeDestruct () override |
void | CacheFocusedElement () |
UWidget * | GetFocusedChild (const UUserWidget *Widget) |
virtual void | AddToScreen (class ULocalPlayer *LocalPlayer, int32 inZOrder) override |
virtual FReply | NativeOnFocusReceived (const FGeometry &InGeometry, const FFocusEvent &InFocusEvent) override |
virtual class UProjectXGameViewportClient * | GetViewportClient () const |
void | OnLevelTravel () |
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virtual void | NativeConstruct () override |
virtual void | NativeDestruct () override |
virtual void | SetVisibility (ESlateVisibility NewVisibility) override |
virtual void | UpdateWorldStatus () |
virtual void | WorldReady () |
void | OnWorldReady () |
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inline |
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overrideprotectedvirtual |
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inlinevirtual |