5#include "CoreMinimal.h"
7#include "DeathInfoWidget.generated.h"
18 FORCEINLINE
virtual void ResetState() { bWasShown =
false; }
19 UFUNCTION(BlueprintPure, Category=
"Widget State")
20 FORCEINLINE
bool GetWasShown()
const {
return bWasShown;}
23 virtual void OnWidgetVisible_Implementation(
const UObject* ContextObject =
nullptr)
override;
27 bool bWasShown =
false;