#include <AllOutWarfareObjectiveInterface.h>
◆ GetIsObjectiveDead()
| virtual bool IAllOutWarfareObjectiveInterface::GetIsObjectiveDead |
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const |
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inlinevirtual |
◆ GetIsObjectiveProperlyInitialized()
| virtual bool IAllOutWarfareObjectiveInterface::GetIsObjectiveProperlyInitialized |
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const |
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inlinevirtual |
◆ GetObjectiveHealth()
| virtual float IAllOutWarfareObjectiveInterface::GetObjectiveHealth |
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const |
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inlinevirtual |
◆ GetObjectiveMaxHealth()
| virtual float IAllOutWarfareObjectiveInterface::GetObjectiveMaxHealth |
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const |
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inlinevirtual |
◆ GetObjectiveSortOrder()
| virtual int32 IAllOutWarfareObjectiveInterface::GetObjectiveSortOrder |
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const |
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inlinevirtual |
◆ GetObjectiveTeam()
| virtual int32 IAllOutWarfareObjectiveInterface::GetObjectiveTeam |
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const |
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inlinevirtual |
◆ SetObjectiveTeam()
| virtual void IAllOutWarfareObjectiveInterface::SetObjectiveTeam |
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const |
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inlinevirtual |
The documentation for this class was generated from the following file: