#include <ProjectXPlayerControllerMainMenu.h>
◆ BeginPlay()
| void AProjectXPlayerControllerMainMenu::BeginPlay |
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overrideprotectedvirtual |
◆ CanUsePlayButton()
| bool AProjectXPlayerControllerMainMenu::CanUsePlayButton |
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const |
◆ ClientSetHUD_Implementation()
| void AProjectXPlayerControllerMainMenu::ClientSetHUD_Implementation |
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TSubclassOf< AHUD > |
NewHUDClass | ) |
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overrideprotectedvirtual |
◆ DeselectCosmetic()
◆ EndPlay()
| void AProjectXPlayerControllerMainMenu::EndPlay |
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const EEndPlayReason::Type |
EndPlayReason | ) |
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overrideprotectedvirtual |
◆ OnCharacterClassSelected()
| void AProjectXPlayerControllerMainMenu::OnCharacterClassSelected |
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TSubclassOf< AProjectXCharacter > |
CharacterClass, |
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bool |
bChangeCamera = true |
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) |
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protected |
◆ OnCosmeticSelected()
◆ OnCosmeticTypeSelected()
| void AProjectXPlayerControllerMainMenu::OnCosmeticTypeSelected |
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ECosmeticType |
Type, |
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bool |
bChangeCamera = true |
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) |
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protected |
◆ OnIsAllySelected()
| void AProjectXPlayerControllerMainMenu::OnIsAllySelected |
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bool |
bIsAlly, |
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bool |
bChangeCamera = true |
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) |
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protected |
◆ OnWeaponSelected()
| void AProjectXPlayerControllerMainMenu::OnWeaponSelected |
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TSubclassOf< UWeaponInstance > |
WeaponClass | ) |
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protected |
◆ PushToTalkPartyChannelPressed()
| void AProjectXPlayerControllerMainMenu::PushToTalkPartyChannelPressed |
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| ) |
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protected |
◆ PushToTalkPartyChannelReleased()
| void AProjectXPlayerControllerMainMenu::PushToTalkPartyChannelReleased |
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protected |
◆ PushToTogglePartyChannel()
| void AProjectXPlayerControllerMainMenu::PushToTogglePartyChannel |
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protected |
◆ SelectCharacterClass()
| void AProjectXPlayerControllerMainMenu::SelectCharacterClass |
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TSubclassOf< AProjectXCharacter > |
CharacterClass, |
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bool |
bChangeCamera = true |
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) |
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◆ SelectCosmetic()
| void AProjectXPlayerControllerMainMenu::SelectCosmetic |
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ECosmeticType |
CosmeticType, |
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const FString & |
WeaponID, |
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UCosmeticAssetBase * |
CosmeticAsset, |
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bool |
bChangeCamera = true |
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) |
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◆ SelectCosmeticType()
| void AProjectXPlayerControllerMainMenu::SelectCosmeticType |
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ECosmeticType |
CosmeticType, |
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bool |
bChangeCamera = true |
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) |
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◆ SelectIsAlly()
| void AProjectXPlayerControllerMainMenu::SelectIsAlly |
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bool |
bIsAlly, |
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bool |
bChangeCamera = true |
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) |
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◆ SelectWeapon()
| void AProjectXPlayerControllerMainMenu::SelectWeapon |
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const FString & |
WeaponID, |
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bool |
bChangeCamera = true |
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) |
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◆ SetupInputComponent()
| void AProjectXPlayerControllerMainMenu::SetupInputComponent |
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| ) |
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overrideprotectedvirtual |
◆ bPPTToggle
| bool AProjectXPlayerControllerMainMenu::bPPTToggle = false |
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protected |
◆ bUsingPushToTalk
| bool AProjectXPlayerControllerMainMenu::bUsingPushToTalk = true |
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protected |
◆ OnCharacterSelectedEvent
| FSelectClassSignature AProjectXPlayerControllerMainMenu::OnCharacterSelectedEvent |
◆ OnCosmeticDeselectedEvent
| FSelectedCosmeticSignature AProjectXPlayerControllerMainMenu::OnCosmeticDeselectedEvent |
◆ OnCosmeticSelectedEvent
| FSelectedCosmeticSignature AProjectXPlayerControllerMainMenu::OnCosmeticSelectedEvent |
◆ OnCosmeticTypeSelectedEvent
| FSelectedCosmeticTypeSignature AProjectXPlayerControllerMainMenu::OnCosmeticTypeSelectedEvent |
◆ OnIsAllySelectedEvent
| FSelectAllySignature AProjectXPlayerControllerMainMenu::OnIsAllySelectedEvent |
◆ OnPushToTalkPressed
| FVivoxVOIPSignature AProjectXPlayerControllerMainMenu::OnPushToTalkPressed |
◆ OnPushToTalkReleased
| FVivoxVOIPSignature AProjectXPlayerControllerMainMenu::OnPushToTalkReleased |
◆ OnWeaponSelectedEvent
| FSelectedWeaponSignature AProjectXPlayerControllerMainMenu::OnWeaponSelectedEvent |
The documentation for this class was generated from the following files: