LEAP Documentation 40220
Documentation for the LEAP project
ACapturePoint Member List

This is the complete list of members for ACapturePoint, including all inherited members.

AwardCapture(ECaptureType Type, int32 AwardingTeam)ACapturePointprotected
BeginPlay() overrideACapturePointprotectedvirtual
bIgnoreTeamWhenSpawningACapturePointprotected
bIsTrackableWhenLockedACapturePointprotected
bLockedACapturePointprotected
bRegisterOnBeginPlayACapturePointprotected
bResetOnLockedACapturePointprotected
BroadcastTrackableActor()ITrackableInterfacevirtual
CanSpawnPlayer(const AProjectXPlayerState *Instigator) const overrideACapturePointvirtual
CapsuleComponentACapturePointprotected
CaptureCheckPointsACapturePointprotected
CaptureDecayRateACapturePointprotected
CaptureInfoACapturePointprotected
CapturingTeamACapturePointprotected
ChangeCaptureProgress(float Amount)ACapturePointprotected
CollectInitialOverlaps()ACapturePointprotected
CollectPlayerStartList()ACapturePointprotectedvirtual
ControlPointDistanceScoringWeightACapturePointprotected
DefaultTeamACapturePointprotected
DelayActivationTimeACapturePointprotected
DelayedUnlockHandleACapturePointprotected
DeRegisterActorForScoring()ISpawnTargetInterfacevirtual
DoesOccupantHaveAnInvalidAffliction(UAfflictionComponent *AfflictionComponent)ACapturePointprotected
ExperienceEventOverridesACapturePointprotected
GetActorTeam(AActor *Target) constACapturePointvirtual
GetAllControlPoints(const UObject *WorldContextObject, TArray< class ACapturePoint * > &CapturePointList)ACapturePointstatic
GetAllyVisibilityResponse()ITrackableInterfaceinlinevirtual
GetAverageEnemyTeamLocation(const UObject *Caller, TArray< AActor * > &AvailableSpawnPoints, FVector &AverageEnemyLocation)ISpawnTargetInterfacestatic
GetBaseControlEventTableRow(const FBaseControlEventTableRow &TableRow, FString &AllySound, FString &EnemySound)ACapturePointstatic
GetCanSpawnOnCombatTarget() constISpawnTargetInterfaceinlinevirtual
GetCaptureInfo() constACapturePointinline
GetCaptureRadius() constACapturePointinline
GetExpEventOverride(EXPEventType Type) constACapturePointprotected
GetFurthestLocationFromOtherPlayers(const UObject *Caller, TArray< AActor * > &AvailableSpawnPoints)ISpawnTargetInterfacestatic
GetHudIcon() constITrackableInterfaceinlinevirtual
GetIsLocked() constACapturePointinlinevirtual
GetMapIcon() constITrackableInterfaceinlinevirtual
GetPlayerStart(class AController *Player) constACapturePointvirtual
GetPointName() constACapturePointinline
GetRadarIcon() const overrideACapturePointinlinevirtual
GetRadarIconCompensantesRotation() constITrackableInterfaceinlinevirtual
GetRadarIconEnemyOpacity() constITrackableInterfaceinlinevirtual
GetRadarIconOpacity() const overrideACapturePointinlinevirtual
GetRadarIconSize() constACapturePointinlinevirtual
GetRadarLabel() constACapturePointinlinevirtual
GetRandomSafeSpawnLocation(const UObject *Caller, TArray< AActor * > &AvailableSpawnPoints, float MaximumSpawnDistance, float MinimumSpawnDistance)ISpawnTargetInterfacestatic
GetSecondCapturingTeam() constACapturePointinlineprotected
GetSortOrder() constACapturePointinline
GetSpawnLocation(AProjectXPlayerState *Instigator, FTransform &Transform) const overrideACapturePointvirtual
GetSpawnScoreForInstigator(const AActor *const QueryInstigator, FVector &TargetLocation, bool bUseDistanceToTargetLocation=false) const overrideACapturePointvirtual
GetStopTrackingEvent() overrideACapturePointinlinevirtual
GetTeam() const overrideACapturePointinlinevirtual
GetTopCapturingTeam() constACapturePointinlineprotected
GetTrackableInterfaceActor() overrideACapturePointinlinevirtual
Initialize(int32 NumberOfCheckPointsOverride=INDEX_NONE, float PerPlayerCaptureRateOverride=INDEX_NONE)ACapturePointvirtual
InvalidAfflictionClassesACapturePointprotected
IsCloaked() constITrackableInterfaceinlinevirtual
IsValidTeam(const ITeamInterface *const TeamInferface)ITeamInterfacestatic
LockedScoringWeightACapturePointprotected
MatchEnded() overrideACapturePointvirtual
MatchStarted()IReactsToMatchEventsvirtual
MaxSpawnPointSearchDistanceACapturePointprotected
MinSpawnPointSearchDistanceACapturePointprotected
NumberOfCheckPointsACapturePointprotected
NumberOfOccupantsByTeamACapturePointprotected
OnCaptureComplete()ACapturePointprotected
OnCaptureInfoChangedACapturePoint
OnCapturePointLockChanged(bool bIsLock)ACapturePointprotected
OnCapturePointLockChangedEventACapturePoint
OnControlPointOwnerChangedACapturePoint
OnMatchEnded()IReactsToMatchEvents
OnMatchStarted()IReactsToMatchEvents
OnOverlap(UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult &SweepResult)ACapturePointprotected
OnOverlapEnd(UPrimitiveComponent *OverlappedComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, int32 OtherBodyIndex)ACapturePointprotected
OnPointBeingClaimedEventACapturePoint
OnPointOwnerChanged(int LastOwner)ACapturePointprotected
OnRep_CaptureInfo()ACapturePointprotected
OnRep_Locked()ACapturePointprotected
OnRep_TeamOwner()ACapturePointprotected
OnVehiclePassengerChanged(AProjectXVehicle *Vehicle, UVehicleSeatComponent *Seat=NULL, AProjectXCharacter *PreviousPassenger=NULL)ACapturePointprotected
PerPlayerCaptureRateACapturePointprotected
PlayerOccupantsACapturePointprotected
PlayerStartListACapturePointprotected
PointNameACapturePointprotected
RadarIconACapturePointprotected
RadarIconOpacityACapturePointprotected
RegisterActorForScoring()ISpawnTargetInterfacevirtual
RegisterOnStart() const overrideACapturePointinlinevirtual
ResetPoint()ACapturePointprotected
SetCaptureInfo(int32 &NumberOfPlayers, int32 &Direction)ACapturePointprotected
SetLocked(bool bNewLocked)ACapturePointvirtual
SetRadarIconOpacity(float Opacity) overrideACapturePointinlinevirtual
SetTeam(int32 NewTeam) overrideACapturePointvirtual
ShouldRegisterForScoringOnStart() constISpawnTargetInterfaceinlinevirtual
SortOrderACapturePointprotected
StartPointVolumesACapturePointprotected
StopTrackingCapturePointEventACapturePoint
TeamOwnerACapturePointprotected
TeamStandingsACapturePointprotected
Tick(float DeltaTime) overrideACapturePointvirtual
TickCapture(float DeltaTime)ACapturePointvirtual
TriggerDelayedActivation()ACapturePoint
UpdateCanSpawnOnCombatTarget(bool bNewInCombatSpawnTarget)ISpawnTargetInterfaceinlinevirtual
UpdateCheckPoint()ACapturePointprotected
UpdateProcessedOccupants()ACapturePointprotected
ValidCaptureTeamsACapturePointprotected