#include "CoreMinimal.h"
#include "ProjectXSaveGame.h"
#include "UObject/NoExportTypes.h"
#include "GameFramework/GameUserSettings.h"
#include "SaveManager.generated.h"
Go to the source code of this file.
◆ DEFAULT_ADS_MUTIPLIER
| #define DEFAULT_ADS_MUTIPLIER 1.0f |
◆ DEFAULT_AMBIENT_VOLUME
| #define DEFAULT_AMBIENT_VOLUME 1.0f |
◆ DEFAULT_ANNOUNCER_VOLUME
| #define DEFAULT_ANNOUNCER_VOLUME 1.0f |
◆ DEFAULT_AUTO_CLAMBER
| #define DEFAULT_AUTO_CLAMBER true; |
◆ DEFAULT_BLOOM
| #define DEFAULT_BLOOM true |
◆ DEFAULT_CAMERA_MOTION_EFFECTS
| #define DEFAULT_CAMERA_MOTION_EFFECTS true |
◆ DEFAULT_CULTURE_INDEX
| #define DEFAULT_CULTURE_INDEX 0; |
◆ DEFAULT_DAMAGE_TEXT_ENABLED
| #define DEFAULT_DAMAGE_TEXT_ENABLED true; |
◆ DEFAULT_DESCENDING
| #define DEFAULT_DESCENDING true; |
◆ DEFAULT_DLSS
| #define DEFAULT_DLSS 2.0f |
◆ DEFAULT_EFFECTS_VOLUME
| #define DEFAULT_EFFECTS_VOLUME 1.0f |
◆ DEFAULT_FIRST_RUN
| #define DEFAULT_FIRST_RUN true; |
◆ DEFAULT_FOV
| #define DEFAULT_FOV 90.0f; |
◆ DEFAULT_FOV_SCALING
| #define DEFAULT_FOV_SCALING true; |
◆ DEFAULT_GAMMA
| #define DEFAULT_GAMMA 2.0f |
◆ DEFAULT_HIDE_ANTI_CHEAT
| #define DEFAULT_HIDE_ANTI_CHEAT false; |
◆ DEFAULT_HIDE_CUSTOM_SERVER
| #define DEFAULT_HIDE_CUSTOM_SERVER false; |
◆ DEFAULT_HIDE_EMPTY_SERVER
| #define DEFAULT_HIDE_EMPTY_SERVER false; |
◆ DEFAULT_HIDE_FULL_SERVER
| #define DEFAULT_HIDE_FULL_SERVER false; |
◆ DEFAULT_HIDE_MOD_SERVER
| #define DEFAULT_HIDE_MOD_SERVER false; |
◆ DEFAULT_HIDE_OFFICIAL_SERVER
| #define DEFAULT_HIDE_OFFICIAL_SERVER false; |
◆ DEFAULT_HIDE_PASSWORD_PROTECTED_SERVER
| #define DEFAULT_HIDE_PASSWORD_PROTECTED_SERVER false; |
◆ DEFAULT_HIDE_VERSION_MISMATCH
| #define DEFAULT_HIDE_VERSION_MISMATCH true; |
◆ DEFAULT_HOLD_FOR_VEHICLE_SPAWN
| #define DEFAULT_HOLD_FOR_VEHICLE_SPAWN false; |
◆ DEFAULT_INCOMING__DAMAGE_IS_3D
| #define DEFAULT_INCOMING__DAMAGE_IS_3D true; |
◆ DEFAULT_INPUT_SCALE_X
| #define DEFAULT_INPUT_SCALE_X 2.5f |
◆ DEFAULT_INPUT_SCALE_Y
| #define DEFAULT_INPUT_SCALE_Y 1.75f |
◆ DEFAULT_INTERFACE_VOLUME
| #define DEFAULT_INTERFACE_VOLUME 1.0f |
◆ DEFAULT_MASTER_VOLUME
| #define DEFAULT_MASTER_VOLUME 1.0f |
◆ DEFAULT_MATURITY_FILTER
| #define DEFAULT_MATURITY_FILTER true; |
◆ DEFAULT_MOTION_BLUR
| #define DEFAULT_MOTION_BLUR true |
◆ DEFAULT_MOUSE_SMOOTHING
| #define DEFAULT_MOUSE_SMOOTHING false; |
◆ DEFAULT_MUSIC_VOLUME
| #define DEFAULT_MUSIC_VOLUME 1.0f |
◆ DEFAULT_NVIDIA_REFLEX
| #define DEFAULT_NVIDIA_REFLEX 0.0f; |
◆ DEFAULT_NVIDIA_REFLEX_STATS
| #define DEFAULT_NVIDIA_REFLEX_STATS true |
◆ DEFAULT_PUSH_TO_TALK
| #define DEFAULT_PUSH_TO_TALK true; |
◆ DEFAULT_PV_CAMERA_SMOOTHING
| #define DEFAULT_PV_CAMERA_SMOOTHING true; |
◆ DEFAULT_REGION_FILTER
| #define DEFAULT_REGION_FILTER ""; |
◆ DEFAULT_SORT_PARAMETER
| #define DEFAULT_SORT_PARAMETER 0; |
◆ DEFAULT_SPAWN_IN_PERSONAL_VEHICLE
| #define DEFAULT_SPAWN_IN_PERSONAL_VEHICLE true; |
◆ DEFAULT_SUBTITLES
| #define DEFAULT_SUBTITLES true; |
◆ DEFAULT_VOIP_VOLUME
| #define DEFAULT_VOIP_VOLUME 1.0f |
◆ INPUT_VERSION
| #define INPUT_VERSION (int)6; |
◆ MAX_DLSS
◆ MAX_FOV_SETTING
| #define MAX_FOV_SETTING 110.0f |
◆ MAX_GAMMA
◆ MAX_VOLUME_SETTING
| #define MAX_VOLUME_SETTING 1.0f |
◆ MAXIMUM_ADS_MUTIPLIER
| #define MAXIMUM_ADS_MUTIPLIER 1.0f |
◆ MAXIMUM_INPUT_SCALE
| #define MAXIMUM_INPUT_SCALE 5.0f |
◆ MIN_DLSS
◆ MIN_FOV_SETTING
| #define MIN_FOV_SETTING 70.0f |
◆ MIN_GAMMA
◆ MIN_VOLUME_SETTING
| #define MIN_VOLUME_SETTING 0.0f |
◆ MINIMUM_ADS_MUTIPLIER
| #define MINIMUM_ADS_MUTIPLIER 0.0f |
◆ MINIMUM_INPUT_SCALE
| #define MINIMUM_INPUT_SCALE 0.1f |
◆ SLOTNAME
| #define SLOTNAME "ProjectXSaveData" |
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()
| DECLARE_DYNAMIC_MULTICAST_DELEGATE |
( |
FOnSettingsApplied |
| ) |
|