#include "CoreMinimal.h"
#include "ProjectXSaveGame.h"
#include "UObject/NoExportTypes.h"
#include "GameFramework/GameUserSettings.h"
#include "SaveManager.generated.h"
Go to the source code of this file.
◆ DEFAULT_ADS_MUTIPLIER
#define DEFAULT_ADS_MUTIPLIER 1.0f |
◆ DEFAULT_AMBIENT_VOLUME
#define DEFAULT_AMBIENT_VOLUME 1.0f |
◆ DEFAULT_ANNOUNCER_VOLUME
#define DEFAULT_ANNOUNCER_VOLUME 1.0f |
◆ DEFAULT_AUTO_CLAMBER
#define DEFAULT_AUTO_CLAMBER true; |
◆ DEFAULT_BLOOM
#define DEFAULT_BLOOM true |
◆ DEFAULT_CAMERA_MOTION_EFFECTS
#define DEFAULT_CAMERA_MOTION_EFFECTS true |
◆ DEFAULT_CULTURE_INDEX
#define DEFAULT_CULTURE_INDEX 0; |
◆ DEFAULT_DAMAGE_TEXT_ENABLED
#define DEFAULT_DAMAGE_TEXT_ENABLED true; |
◆ DEFAULT_DESCENDING
#define DEFAULT_DESCENDING true; |
◆ DEFAULT_DLSS
#define DEFAULT_DLSS 2.0f |
◆ DEFAULT_EFFECTS_VOLUME
#define DEFAULT_EFFECTS_VOLUME 1.0f |
◆ DEFAULT_FIRST_RUN
#define DEFAULT_FIRST_RUN true; |
◆ DEFAULT_FOV
#define DEFAULT_FOV 90.0f; |
◆ DEFAULT_FOV_SCALING
#define DEFAULT_FOV_SCALING true; |
◆ DEFAULT_GAMMA
#define DEFAULT_GAMMA 2.0f |
◆ DEFAULT_HIDE_ANTI_CHEAT
#define DEFAULT_HIDE_ANTI_CHEAT false; |
◆ DEFAULT_HIDE_CUSTOM_SERVER
#define DEFAULT_HIDE_CUSTOM_SERVER false; |
◆ DEFAULT_HIDE_EMPTY_SERVER
#define DEFAULT_HIDE_EMPTY_SERVER false; |
◆ DEFAULT_HIDE_FULL_SERVER
#define DEFAULT_HIDE_FULL_SERVER false; |
◆ DEFAULT_HIDE_MOD_SERVER
#define DEFAULT_HIDE_MOD_SERVER false; |
◆ DEFAULT_HIDE_OFFICIAL_SERVER
#define DEFAULT_HIDE_OFFICIAL_SERVER false; |
◆ DEFAULT_HIDE_PASSWORD_PROTECTED_SERVER
#define DEFAULT_HIDE_PASSWORD_PROTECTED_SERVER false; |
◆ DEFAULT_HIDE_VERSION_MISMATCH
#define DEFAULT_HIDE_VERSION_MISMATCH true; |
◆ DEFAULT_HOLD_FOR_VEHICLE_SPAWN
#define DEFAULT_HOLD_FOR_VEHICLE_SPAWN false; |
◆ DEFAULT_INCOMING__DAMAGE_IS_3D
#define DEFAULT_INCOMING__DAMAGE_IS_3D true; |
◆ DEFAULT_INPUT_SCALE_X
#define DEFAULT_INPUT_SCALE_X 2.5f |
◆ DEFAULT_INPUT_SCALE_Y
#define DEFAULT_INPUT_SCALE_Y 1.75f |
◆ DEFAULT_INTERFACE_VOLUME
#define DEFAULT_INTERFACE_VOLUME 1.0f |
◆ DEFAULT_MASTER_VOLUME
#define DEFAULT_MASTER_VOLUME 1.0f |
◆ DEFAULT_MATURITY_FILTER
#define DEFAULT_MATURITY_FILTER true; |
◆ DEFAULT_MOTION_BLUR
#define DEFAULT_MOTION_BLUR true |
◆ DEFAULT_MOUSE_SMOOTHING
#define DEFAULT_MOUSE_SMOOTHING false; |
◆ DEFAULT_MUSIC_VOLUME
#define DEFAULT_MUSIC_VOLUME 1.0f |
◆ DEFAULT_NVIDIA_REFLEX
#define DEFAULT_NVIDIA_REFLEX 0.0f; |
◆ DEFAULT_NVIDIA_REFLEX_STATS
#define DEFAULT_NVIDIA_REFLEX_STATS true |
◆ DEFAULT_PUSH_TO_TALK
#define DEFAULT_PUSH_TO_TALK true; |
◆ DEFAULT_PV_CAMERA_SMOOTHING
#define DEFAULT_PV_CAMERA_SMOOTHING true; |
◆ DEFAULT_REGION_FILTER
#define DEFAULT_REGION_FILTER ""; |
◆ DEFAULT_SORT_PARAMETER
#define DEFAULT_SORT_PARAMETER 0; |
◆ DEFAULT_SPAWN_IN_PERSONAL_VEHICLE
#define DEFAULT_SPAWN_IN_PERSONAL_VEHICLE true; |
◆ DEFAULT_SUBTITLES
#define DEFAULT_SUBTITLES true; |
◆ DEFAULT_VOIP_VOLUME
#define DEFAULT_VOIP_VOLUME 1.0f |
◆ INPUT_VERSION
#define INPUT_VERSION (int)6; |
◆ MAX_DLSS
◆ MAX_FOV_SETTING
#define MAX_FOV_SETTING 110.0f |
◆ MAX_GAMMA
◆ MAX_VOLUME_SETTING
#define MAX_VOLUME_SETTING 1.0f |
◆ MAXIMUM_ADS_MUTIPLIER
#define MAXIMUM_ADS_MUTIPLIER 1.0f |
◆ MAXIMUM_INPUT_SCALE
#define MAXIMUM_INPUT_SCALE 5.0f |
◆ MIN_DLSS
◆ MIN_FOV_SETTING
#define MIN_FOV_SETTING 70.0f |
◆ MIN_GAMMA
◆ MIN_VOLUME_SETTING
#define MIN_VOLUME_SETTING 0.0f |
◆ MINIMUM_ADS_MUTIPLIER
#define MINIMUM_ADS_MUTIPLIER 0.0f |
◆ MINIMUM_INPUT_SCALE
#define MINIMUM_INPUT_SCALE 0.1f |
◆ SLOTNAME
#define SLOTNAME "ProjectXSaveData" |
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE()
DECLARE_DYNAMIC_MULTICAST_DELEGATE |
( |
FOnSettingsApplied |
| ) |
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