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LEAP Documentation 40220
Documentation for the LEAP project
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#include "Projectile.h"#include "Engine/DataTable.h"#include "GameFramework/Pawn.h"#include "GameFramework/ProjectileMovementComponent.h"#include "Components/CapsuleComponent.h"#include "Components/SphereComponent.h"#include "ProjectXPlayerState.h"#include "ProjectXCharacter.h"#include "ProjectXVehicle.h"#include "WeaponComponent.h"#include "WeaponInstance.h"#include "WeaponInstanceProjectile.h"#include "PXProjectileMovementComponent.h"#include "LockOnTargetInterface.h"#include "StatsTrackingManager.h"#include "ProjectXGameplayStatics.h"#include "NiagaraSystem.h"#include "ProjectileReflectionInterface.h"#include "NiagaraComponent.h"#include "Player/TelekenesisComponent.h"#include "Weapons/Spawnable/TelekenesisActor.h"#include "Player/ProjectXPlayerController.h"#include "System/ObjectPool.h"#include "Player/CosmeticsComponent.h"#include "BISSkeletalMeshComponent.h"Macros | |
| #define | AUTH_DEATH_LIFESPAN 0.05f |
| #define AUTH_DEATH_LIFESPAN 0.05f |