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LEAP Documentation 40220
Documentation for the LEAP project
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#include "ProjectXPlayerController.h"#include "Engine/Engine.h"#include "Engine/ActorChannel.h"#include "SaveManager.h"#include "GameFramework/VoteManager.h"#include "GameFramework/VoteInstance.h"#include "GameFramework/SpectatorPawn.h"#include "ProjectX.h"#include "NetworkEventLocText.h"#include "ProjectXGameplayStatics.h"#include "Interpolator.h"#include "ProjectXGameInstance.h"#include "ProjectXGameViewportClient.h"#include "ProjectXGameMode.h"#include "ProjectXGameState.h"#include "ProjectXCheatManager.h"#include "ProjectXPlayerState.h"#include "ProjectXCharacter.h"#include "ProjectXHUD.h"#include "ProjectXDamageType.h"#include "DamageType_Suicide.h"#include "KillCameraComponent.h"#include "MapRotationReceiverComponent.h"#include "WeaponComponent.h"#include "WeaponInstance.h"#include "SpawnTargetInterface.h"#include "SquadComponent.h"#include "VivoxPlayerComponent.h"#include "DriverCameraManager.h"#include "ProjectXVehicle.h"#include "AimSphereComponent.h"#include "HealthInterface.h"#include "ProjectXSpectatorPawn.h"#include "AdvancedUserWidget.h"#include "ChatBoxWidget.h"#include "FOVCameraModifier.h"#include "Projectile.h"#include "AdvancedWidgetComponent.h"#include "CosmeticsComponent.h"#include "GameFramework/PlayerController.h"#include "DeployScreenWidget.h"#include "OnlineSubsystemUtils.h"#include "MusicPlayer.h"#include "PickupReviveBeacon.h"#include "Weapons/Spawnable/TelekenesisActor.h"#include "System/ProjectXGameSession.h"#include "BroadcastMessage.h"#include "StatsTrackingManager.h"#include "ProjectXRecordingPawn.h"#include "DamageType_Grenade.h"#include "UObject/WeakInterfacePtr.h"#include "HordeModeLandingScreen.h"#include "Gameplay/WaveSpawner.h"#include "OnlineSubsystemEOS.h"Macros | |
| #define | NUM_MESSAGES_PER_REPORT 50 |
Functions | |
| DECLARE_CYCLE_STAT (TEXT("ProjectXPlayerController::SelectBestSpawnTarget"), STAT_SelectBestSpawnTarget, STATGROUP_PROJECTY) | |
| #define NUM_MESSAGES_PER_REPORT 50 |
| DECLARE_CYCLE_STAT | ( | TEXT("ProjectXPlayerController::SelectBestSpawnTarget") | , |
| STAT_SelectBestSpawnTarget | , | ||
| STATGROUP_PROJECTY | |||
| ) |