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LEAP Documentation 40220
Documentation for the LEAP project
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#include "ProjectXPlayerController.h"
#include "Engine/Engine.h"
#include "Engine/ActorChannel.h"
#include "SaveManager.h"
#include "GameFramework/VoteManager.h"
#include "GameFramework/VoteInstance.h"
#include "GameFramework/SpectatorPawn.h"
#include "ProjectX.h"
#include "NetworkEventLocText.h"
#include "ProjectXGameplayStatics.h"
#include "Interpolator.h"
#include "ProjectXGameInstance.h"
#include "ProjectXGameViewportClient.h"
#include "ProjectXGameMode.h"
#include "ProjectXGameState.h"
#include "ProjectXCheatManager.h"
#include "ProjectXPlayerState.h"
#include "ProjectXCharacter.h"
#include "ProjectXHUD.h"
#include "ProjectXDamageType.h"
#include "DamageType_Suicide.h"
#include "KillCameraComponent.h"
#include "MapRotationReceiverComponent.h"
#include "WeaponComponent.h"
#include "WeaponInstance.h"
#include "SpawnTargetInterface.h"
#include "SquadComponent.h"
#include "VivoxPlayerComponent.h"
#include "DriverCameraManager.h"
#include "ProjectXVehicle.h"
#include "AimSphereComponent.h"
#include "HealthInterface.h"
#include "ProjectXSpectatorPawn.h"
#include "AdvancedUserWidget.h"
#include "ChatBoxWidget.h"
#include "FOVCameraModifier.h"
#include "Projectile.h"
#include "AdvancedWidgetComponent.h"
#include "CosmeticsComponent.h"
#include "GameFramework/PlayerController.h"
#include "DeployScreenWidget.h"
#include "OnlineSubsystemUtils.h"
#include "MusicPlayer.h"
#include "PickupReviveBeacon.h"
#include "Weapons/Spawnable/TelekenesisActor.h"
#include "System/ProjectXGameSession.h"
#include "BroadcastMessage.h"
#include "StatsTrackingManager.h"
#include "ProjectXRecordingPawn.h"
#include "DamageType_Grenade.h"
#include "UObject/WeakInterfacePtr.h"
#include "HordeModeLandingScreen.h"
#include "Gameplay/WaveSpawner.h"
#include "OnlineSubsystemEOS.h"
Macros | |
#define | NUM_MESSAGES_PER_REPORT 50 |
Functions | |
DECLARE_CYCLE_STAT (TEXT("ProjectXPlayerController::SelectBestSpawnTarget"), STAT_SelectBestSpawnTarget, STATGROUP_PROJECTY) | |
#define NUM_MESSAGES_PER_REPORT 50 |
DECLARE_CYCLE_STAT | ( | TEXT("ProjectXPlayerController::SelectBestSpawnTarget") | , |
STAT_SelectBestSpawnTarget | , | ||
STATGROUP_PROJECTY | |||
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