LEAP Documentation 40220
Documentation for the LEAP project
AimSphereComponent.h
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1// Copyright Blue Isle Studios Inc 2020. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Components/SphereComponent.h"
7#include "AimSphereComponent.generated.h"
8
9UCLASS(Blueprintable, BlueprintType)
10class PROJECTX_API UAimSphereComponent : public USphereComponent
11{
12 GENERATED_BODY()
13
15
16public:
17 virtual void BeginPlay() override;
18};
Definition: AimSphereComponent.h:11