#include "CoreMinimal.h"
#include "Gameplay/Objectives/ProjectXSpawnerObjective.h"
#include "ProjectXObjectiveCapturePoint.generated.h"
Go to the source code of this file.
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [1/2]
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam |
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FOnCapturePointObjectivePhaseUpdatedSignature |
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uint8 |
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PhaseNumber |
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◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [2/2]
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam |
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FOnCapturePointsUpdatedSignature |
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const TArray< AObjectiveCapturePoint * > & |
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CapturePoints |
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