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LEAP Documentation 40220
Documentation for the LEAP project
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#include "ProjectXGameplayStatics.h"#include "ProjectX.h"#include "Engine.h"#include "EngineUtils.h"#include "Engine/Scene.h"#include "Components/AudioComponent.h"#include "Components/SkeletalMeshComponent.h"#include "Components/PostProcessComponent.h"#include "Kismet/KismetMaterialLibrary.h"#include "Blueprint/WidgetLayoutLibrary.h"#include "GameFramework/Character.h"#include "ProjectXGameInstance.h"#include "ProjectXGameMode.h"#include "ProjectXGameState.h"#include "ProjectXPlayerController.h"#include "ProjectXVehicle.h"#include "ProjectXPlayerState.h"#include "WeaponInstance.h"#include "Components/WidgetComponent.h"#include "ProjectXGameViewportClient.h"#include "PlatformInputSymbols.h"#include "Components/BillboardComponent.h"#include "Interface.h"#include "SteamPartyFunctionLibrary.h"#include "Interfaces/OnlineIdentityInterface.h"#include "DeployScreenWidget.h"#include "OnlineSubsystem.h"#include "Components/SceneCaptureComponent.h"#include "System/SubSystems/AnnouncerSubsystem.h"#include "Player/WeaponComponent.h"#include "Player/ProjectXCharacter.h"#include "HealthInterface.h"#include "Components/MeshComponent.h"#include "Components/PoseableMeshComponent.h"#include "Gameplay/AfflictionComponent.h"#include "BehaviorTree/BlackboardComponent.h"#include "BehaviorTree/Blackboard/BlackboardKeyType_Object.h"#include "BehaviorTree/Blackboard/BlackboardKeyType_Vector.h"#include "Player/CosmeticsComponent.h"#include "BISSkeletalMeshComponent.h"#include "NavigationSystem.h"#include "NavigationData.h"#include "ProjectXHUD.h"#include "Components/Widget.h"#include "Blueprint/WidgetTree.h"#include "PlatformApplicationMisc.h"Functions | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::PXApplyRadialDamageWithFalloff"), STAT_PXApplyRadialDamageWithFalloff, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetClosestPointOnActorCollision"), STAT_ClosestPointOnActorCollision, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetActorSizeOnScreen"), STAT_GetActorSizeOnScreen, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetActorSizeOnScreenProjection"), STAT_GetActorSizeOnScreenProjection, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetActorSizeOnScreenPercentage"), STAT_GetActorSizeOnScreenPercentage, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetPenetrationAdjustment"), STAT_GetPenetrationAdjustment, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterface"), STAT_GetAllObjectsImplementingInterface, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceActor"), STAT_GetAllObjectsImplementingInterfaceActor, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceWidget"), STAT_GetAllObjectsImplementingInterfaceUserWidget, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceAnimInstance"), STAT_GetAllObjectsImplementingInterfaceAnimInstance, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceActorComponent"), STAT_GetAllObjectsImplementingInterfaceActorComponent, STATGROUP_PROJECTY) | |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetActorSizeOnScreen") | , |
| STAT_GetActorSizeOnScreen | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetActorSizeOnScreenPercentage") | , |
| STAT_GetActorSizeOnScreenPercentage | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetActorSizeOnScreenProjection") | , |
| STAT_GetActorSizeOnScreenProjection | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterface") | , |
| STAT_GetAllObjectsImplementingInterface | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceActor") | , |
| STAT_GetAllObjectsImplementingInterfaceActor | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceActorComponent") | , |
| STAT_GetAllObjectsImplementingInterfaceActorComponent | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceAnimInstance") | , |
| STAT_GetAllObjectsImplementingInterfaceAnimInstance | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceWidget") | , |
| STAT_GetAllObjectsImplementingInterfaceUserWidget | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetClosestPointOnActorCollision") | , |
| STAT_ClosestPointOnActorCollision | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetPenetrationAdjustment") | , |
| STAT_GetPenetrationAdjustment | , | ||
| STATGROUP_PROJECTY | |||
| ) |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::PXApplyRadialDamageWithFalloff") | , |
| STAT_PXApplyRadialDamageWithFalloff | , | ||
| STATGROUP_PROJECTY | |||
| ) |