![]() |
LEAP Documentation 40220
Documentation for the LEAP project
|
#include "ProjectXGameplayStatics.h"
#include "ProjectX.h"
#include "Engine.h"
#include "EngineUtils.h"
#include "Engine/Scene.h"
#include "Components/AudioComponent.h"
#include "Components/SkeletalMeshComponent.h"
#include "Components/PostProcessComponent.h"
#include "Kismet/KismetMaterialLibrary.h"
#include "Blueprint/WidgetLayoutLibrary.h"
#include "GameFramework/Character.h"
#include "ProjectXGameInstance.h"
#include "ProjectXGameMode.h"
#include "ProjectXGameState.h"
#include "ProjectXPlayerController.h"
#include "ProjectXVehicle.h"
#include "ProjectXPlayerState.h"
#include "WeaponInstance.h"
#include "Components/WidgetComponent.h"
#include "ProjectXGameViewportClient.h"
#include "PlatformInputSymbols.h"
#include "Components/BillboardComponent.h"
#include "Interface.h"
#include "SteamPartyFunctionLibrary.h"
#include "Interfaces/OnlineIdentityInterface.h"
#include "DeployScreenWidget.h"
#include "OnlineSubsystem.h"
#include "Components/SceneCaptureComponent.h"
#include "System/SubSystems/AnnouncerSubsystem.h"
#include "Player/WeaponComponent.h"
#include "Player/ProjectXCharacter.h"
#include "HealthInterface.h"
#include "Components/MeshComponent.h"
#include "Components/PoseableMeshComponent.h"
#include "Gameplay/AfflictionComponent.h"
#include "BehaviorTree/BlackboardComponent.h"
#include "BehaviorTree/Blackboard/BlackboardKeyType_Object.h"
#include "BehaviorTree/Blackboard/BlackboardKeyType_Vector.h"
#include "Player/CosmeticsComponent.h"
#include "BISSkeletalMeshComponent.h"
#include "NavigationSystem.h"
#include "NavigationData.h"
#include "ProjectXHUD.h"
#include "Components/Widget.h"
#include "Blueprint/WidgetTree.h"
#include "PlatformApplicationMisc.h"
Functions | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::PXApplyRadialDamageWithFalloff"), STAT_PXApplyRadialDamageWithFalloff, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetClosestPointOnActorCollision"), STAT_ClosestPointOnActorCollision, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetActorSizeOnScreen"), STAT_GetActorSizeOnScreen, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetActorSizeOnScreenProjection"), STAT_GetActorSizeOnScreenProjection, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetActorSizeOnScreenPercentage"), STAT_GetActorSizeOnScreenPercentage, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetPenetrationAdjustment"), STAT_GetPenetrationAdjustment, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterface"), STAT_GetAllObjectsImplementingInterface, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceActor"), STAT_GetAllObjectsImplementingInterfaceActor, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceWidget"), STAT_GetAllObjectsImplementingInterfaceUserWidget, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceAnimInstance"), STAT_GetAllObjectsImplementingInterfaceAnimInstance, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceActorComponent"), STAT_GetAllObjectsImplementingInterfaceActorComponent, STATGROUP_PROJECTY) | |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetActorSizeOnScreen") | , |
STAT_GetActorSizeOnScreen | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetActorSizeOnScreenPercentage") | , |
STAT_GetActorSizeOnScreenPercentage | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetActorSizeOnScreenProjection") | , |
STAT_GetActorSizeOnScreenProjection | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterface") | , |
STAT_GetAllObjectsImplementingInterface | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceActor") | , |
STAT_GetAllObjectsImplementingInterfaceActor | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceActorComponent") | , |
STAT_GetAllObjectsImplementingInterfaceActorComponent | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceAnimInstance") | , |
STAT_GetAllObjectsImplementingInterfaceAnimInstance | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetAllObjectsImplementingInterfaceWidget") | , |
STAT_GetAllObjectsImplementingInterfaceUserWidget | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetClosestPointOnActorCollision") | , |
STAT_ClosestPointOnActorCollision | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::GetPenetrationAdjustment") | , |
STAT_GetPenetrationAdjustment | , | ||
STATGROUP_PROJECTY | |||
) |
DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::PXApplyRadialDamageWithFalloff") | , |
STAT_PXApplyRadialDamageWithFalloff | , | ||
STATGROUP_PROJECTY | |||
) |