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LEAP Documentation 40220
Documentation for the LEAP project
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#include "ProjectXGameInstance.h"#include "Engine/Engine.h"#include "EngineGlobals.h"#include "Runtime/MoviePlayer/Public/MoviePlayer.h"#include "ProjectX.h"#include "NetworkEventLocText.h"#include "SaveManager.h"#include "PlayerProgressionManager.h"#include "ProjectXGameSession.h"#include "ProjectXOnlineGameSettings.h"#include "ProjectXGameplayStatics.h"#include "ProjectXGameMode.h"#include "ProjectXPlayerState.h"#include "ProjectXCharacter.h"#include "OnlineSubsystem.h"#include "OnlineSessionSettings.h"#include "OnlineSubsystemSessionSettings.h"#include "OnlineSessionInterface.h"#include "Runtime/Engine/Classes/Engine/LocalPlayer.h"#include "Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h"#include "Engine/LocalPlayer.h"#include "WeaponInstance.h"#include "StatsTrackingManager.h"#include "Kismet/GameplayStatics.h"#include "CosmeticsManager.h"#include "PlatformInputSymbols.h"#include "ProjectXGameViewportClient.h"#include "ProjectXOnlineSessionClient.h"#include "LevelInfo.h"#include "GameMapsSettings.h"#include "RemoteConsole.h"#include "Interpolator.h"#include "OnlineSubsystemUtils.h"#include "ProjectXPlayerController.h"#include "UGCRegistry.h"#include "GameFramework/MutatorComponent.h"#include "ProjectXHUD.h"#include "GenericPlatformFile.h"#include "TextureResource.h"#include "Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h"#include "GlobalShader.h"#include "ScreenRendering.h"#include "Shader.h"#include "CommonRenderResources.h"#include "Gameplay/ReactsToWorldEvents.h"#include "Stats/NakamaManager.h"#include "SteamPartyFunctionLibrary.h"#include "ProjectXNavLinkProxy.h"#include "System/PlatformDependentEngagement.h"#include "ModioSubsystem.h"#include "OnlineSubsystemEOS.h"#include "ZipFileFunctionLibrary.h"Functions | |
| DECLARE_CYCLE_STAT (TEXT("UProjectXGameplayStatics::CopyFrameBackBuffer"), STAT_CopyFrameBackBuffer, STATGROUP_PROJECTY) | |
| TODO: This plugin is wonderful but doesn't work on linux servers. Which is a bit of a problem for mod auto-downloads. More... | |
| DECLARE_CYCLE_STAT | ( | TEXT("UProjectXGameplayStatics::CopyFrameBackBuffer") | , |
| STAT_CopyFrameBackBuffer | , | ||
| STATGROUP_PROJECTY | |||
| ) |
TODO: This plugin is wonderful but doesn't work on linux servers. Which is a bit of a problem for mod auto-downloads.