5#include "CoreMinimal.h"
6#include "GameFramework/Actor.h"
7#include "RemoteConsole.generated.h"
22 virtual void Shutdown();
26 virtual void SendStringResponse(UConnection* Connection,
const FString& Message);
30 virtual
void GetServerInfo(UObject* ConnectionUObject);
32 virtual
void ExecuteAdminCommand(UObject* ConnectionUObject);
34 virtual
void Login(UObject* ConnectionUObject);
36 FString AuthenticatedSessionToken = "";
39 uint32 WebServerPort = 8000;
41 FString WebServerUsername = "admin";
43 FString WebServerPass = "password";
Definition: RemoteConsole.h:15
URemoteConsole()
Definition: RemoteConsole.h:19