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LEAP Documentation 40220
Documentation for the LEAP project
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#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "Engine/DataAsset.h"
#include "PlayerStructs.generated.h"
Go to the source code of this file.
Classes | |
struct | FExpStruct |
struct | FPlayerProgressionUpdates |
Enumerations | |
enum class | ECustomMovementType : uint8 { None = 0 , JetPack = 1 , Dash = 2 , Hookshot = 3 , OmniDash = 4 } |
enum class | EEquipSlot : uint8 { PrimaryWeapon = 0 , SecondaryWeapon = 1 , PrimaryAbility = 2 , SecondaryAbility = 3 , UltimateAbility = 4 , VehicleAbility = 5 , MeleeAbility = 6 , FoundWeapon = 7 , None = 8 } |
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strong |