#include <PlayerStructs.h>
◆ FExpStruct() [1/2]
| FExpStruct::FExpStruct |
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◆ FExpStruct() [2/2]
| FExpStruct::FExpStruct |
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const TSubclassOf< AProjectXCharacter > & |
NewClass, |
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int |
NewExperience, |
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int |
NewLevel |
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inline |
◆ Class
◆ CosmeticIDs
| TArray<uint16> FExpStruct::CosmeticIDs |
◆ Currency
| int FExpStruct::Currency = 0 |
◆ Experience
| int FExpStruct::Experience = 0 |
◆ Level
| int FExpStruct::Level = 0 |
◆ ShortCodes
| TArray<FString> FExpStruct::ShortCodes |
The documentation for this struct was generated from the following file: