#include <PlayerStructs.h>
◆ FExpStruct() [1/2]
FExpStruct::FExpStruct |
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◆ FExpStruct() [2/2]
FExpStruct::FExpStruct |
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const TSubclassOf< AProjectXCharacter > & |
NewClass, |
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int |
NewExperience, |
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int |
NewLevel |
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◆ Class
◆ CosmeticIDs
TArray<uint16> FExpStruct::CosmeticIDs |
◆ Currency
int FExpStruct::Currency = 0 |
◆ Experience
int FExpStruct::Experience = 0 |
◆ Level
int FExpStruct::Level = 0 |
◆ ShortCodes
TArray<FString> FExpStruct::ShortCodes |
The documentation for this struct was generated from the following file: