LEAP Documentation 40220
Documentation for the LEAP project
AssaultPoint.h File Reference
#include "CoreMinimal.h"
#include "SpawnTargetInterface.h"
#include "ReactsToMatchEvents.h"
#include "GameFramework/Actor.h"
#include "TeamInterface.h"
#include "TrackableInterface.h"
#include "ProjectXGameModeAssault.h"
#include "AssaultPoint.generated.h"

Go to the source code of this file.

Classes

struct  FAssaultPointInfo
 
struct  FAssaultPointSoftBoundariesLink
 
class  AAssaultPoint
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FAssaultPointOwnerChanged, int32, TeamOwner)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FAssaultPointSignature, AAssaultPoint *, AssaultPoint)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FAssaultPointDestroyedEvent, bool, bDestroyed)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FAssaultPointInfoChangedEvent, const FAssaultPointInfo &, AssaultPointInfo)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FAssaultPointBombTargetChanged, AAssaultPointDestructible *, DestructibleTarget)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [1/5]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FAssaultPointBombTargetChanged  ,
AAssaultPointDestructible ,
DestructibleTarget   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [2/5]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FAssaultPointDestroyedEvent  ,
bool  ,
bDestroyed   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [3/5]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FAssaultPointInfoChangedEvent  ,
const FAssaultPointInfo ,
AssaultPointInfo   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [4/5]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FAssaultPointOwnerChanged  ,
int32  ,
TeamOwner   
)

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [5/5]

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FAssaultPointSignature  ,
AAssaultPoint ,
AssaultPoint   
)