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LEAP Documentation 40220
Documentation for the LEAP project
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#include <ProjectXDamageType.h>
Public Attributes | |
UProjectXDamageType * | DamageType |
EDeathEffectType | DeathEffectType = EDeathEffectType::None |
EDeathEffectBodyPartsType | BodyPartLossOnDeath = EDeathEffectBodyPartsType::Random |
FHitResult | HitInfo = FHitResult() |
FVector2D | MinMaxRandomBodyParts = FVector2D(2.f, 2.f) |
FLinearColor | EffectColour = FLinearColor::Red |
EDeathEffectBodyPartsType FDeathEffectInfo::BodyPartLossOnDeath = EDeathEffectBodyPartsType::Random |
UProjectXDamageType* FDeathEffectInfo::DamageType |
EDeathEffectType FDeathEffectInfo::DeathEffectType = EDeathEffectType::None |
FLinearColor FDeathEffectInfo::EffectColour = FLinearColor::Red |
FHitResult FDeathEffectInfo::HitInfo = FHitResult() |
FVector2D FDeathEffectInfo::MinMaxRandomBodyParts = FVector2D(2.f, 2.f) |