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LEAP Documentation 40220
Documentation for the LEAP project
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#include "CoreMinimal.h"
#include "GameFramework/DamageType.h"
#include "ProjectXDamageType.generated.h"
Go to the source code of this file.
Classes | |
struct | FDeathEffectInfo |
class | UProjectXDamageType |
Enumerations | |
enum class | EDeathEffectType : uint8 { None = 0 , Gore = 1 , Disintegration = 2 } |
enum class | EDeathEffectBodyPartsType : uint8 { None = 0 , Random = 1 , Hit = 2 , Full = 3 } |
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strong |
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strong |