LEAP Documentation 40220
Documentation for the LEAP project
ProjectXDamageType.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/DamageType.h"
#include "ProjectXDamageType.generated.h"

Go to the source code of this file.

Classes

struct  FDeathEffectInfo
 
class  UProjectXDamageType
 

Enumerations

enum class  EDeathEffectType : uint8 { None = 0 , Gore = 1 , Disintegration = 2 }
 
enum class  EDeathEffectBodyPartsType : uint8 { None = 0 , Random = 1 , Hit = 2 , Full = 3 }
 

Enumeration Type Documentation

◆ EDeathEffectBodyPartsType

enum class EDeathEffectBodyPartsType : uint8
strong
Enumerator
None 
Random 
Hit 
Full 

◆ EDeathEffectType

enum class EDeathEffectType : uint8
strong
Enumerator
None 
Gore 
Disintegration