#include <RemoteConsole.h>
◆ URemoteConsole()
URemoteConsole::URemoteConsole |
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◆ ExecuteAdminCommand()
void URemoteConsole::ExecuteAdminCommand |
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UObject * |
ConnectionUObject | ) |
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protectedvirtual |
◆ GetServerInfo()
void URemoteConsole::GetServerInfo |
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UObject * |
ConnectionUObject | ) |
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protectedvirtual |
◆ Init()
void URemoteConsole::Init |
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virtual |
◆ Login()
void URemoteConsole::Login |
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UObject * |
ConnectionUObject | ) |
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protectedvirtual |
◆ Shutdown()
void URemoteConsole::Shutdown |
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virtual |
◆ AuthenticatedSessionToken
FString URemoteConsole::AuthenticatedSessionToken = "" |
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protected |
◆ WebServerPass
FString URemoteConsole::WebServerPass = "password" |
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◆ WebServerPort
uint32 URemoteConsole::WebServerPort = 8000 |
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◆ WebServerUsername
FString URemoteConsole::WebServerUsername = "admin" |
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protected |
The documentation for this class was generated from the following files: