#include <RemoteConsole.h>
◆ URemoteConsole()
| URemoteConsole::URemoteConsole |
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inline |
◆ ExecuteAdminCommand()
| void URemoteConsole::ExecuteAdminCommand |
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UObject * |
ConnectionUObject | ) |
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protectedvirtual |
◆ GetServerInfo()
| void URemoteConsole::GetServerInfo |
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UObject * |
ConnectionUObject | ) |
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protectedvirtual |
◆ Init()
| void URemoteConsole::Init |
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virtual |
◆ Login()
| void URemoteConsole::Login |
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UObject * |
ConnectionUObject | ) |
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protectedvirtual |
◆ Shutdown()
| void URemoteConsole::Shutdown |
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virtual |
◆ AuthenticatedSessionToken
| FString URemoteConsole::AuthenticatedSessionToken = "" |
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protected |
◆ WebServerPass
| FString URemoteConsole::WebServerPass = "password" |
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protected |
◆ WebServerPort
| uint32 URemoteConsole::WebServerPort = 8000 |
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protected |
◆ WebServerUsername
| FString URemoteConsole::WebServerUsername = "admin" |
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protected |
The documentation for this class was generated from the following files: