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LEAP Documentation 40220
Documentation for the LEAP project
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#include <CosmeticAssetBase.h>
Public Member Functions | |
virtual const FString & | GetShortCode () const override |
virtual const FString & | GetShortCode () const |
Public Attributes | |
TSubclassOf< UWeaponInstance > | Weapon = NULL |
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TSoftObjectPtr< UTexture2D > | ItemIcon = NULL |
bool | bDefaultEquipped = false |
FString | ShortCode = "" |
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overridevirtual |
Reimplemented from UCosmeticAssetBase.
TSubclassOf<UWeaponInstance> ULoadoutAssetWeapon::Weapon = NULL |