#include <DataManager.h>
◆ UDataManager()
UDataManager::UDataManager |
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◆ DoesAssetExist()
bool UDataManager::DoesAssetExist |
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TAssetPtr< UObject > |
Asset | ) |
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◆ GetHTTPModule()
FHttpModule * UDataManager::GetHTTPModule |
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◆ AssetLoader
FStreamableManager UDataManager::AssetLoader |
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◆ FootstepsTable
UDataTable * UDataManager::FootstepsTable = nullptr |
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◆ Http
FHttpModule * UDataManager::Http = nullptr |
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The documentation for this class was generated from the following files: