5#include "Runtime/Online/HTTP/Public/Http.h"
6#include "Engine/StreamableManager.h"
7#include "CoreMinimal.h"
8#include "Engine/DataTable.h"
9#include "DataManager.generated.h"
20 static class FHttpModule*
Http;
24 static FHttpModule* GetHTTPModule();
26 UFUNCTION(BlueprintPure, Category =
"Asset Info")
27 static
bool DoesAssetExist(TAssetPtr<UObject> Asset);
Definition: DataManager.h:13
static class FHttpModule * Http
Definition: DataManager.h:20
static FStreamableManager AssetLoader
Definition: DataManager.h:19
static UDataTable * FootstepsTable
Definition: DataManager.h:17