LEAP Documentation 40220
Documentation for the LEAP project
UCosmeticVehicleSkinAsset Class Reference

#include <CosmeticAssetBase.h>

Inheritance diagram for UCosmeticVehicleSkinAsset:
UCosmeticAssetBase

Public Attributes

TArray< TSoftObjectPtr< UMaterialInstance > > VehicleSkinMaterials = TArray<TSoftObjectPtr<UMaterialInstance>>()
 
TSoftObjectPtr< UParticleSystem > Particle = NULL
 
TSoftObjectPtr< USkeletalMesh > VehicleSkinMesh = NULL
 
- Public Attributes inherited from UCosmeticAssetBase
TSoftObjectPtr< UTexture2D > ItemIcon = NULL
 
bool bDefaultEquipped = false
 
FString ShortCode = ""
 

Additional Inherited Members

- Public Member Functions inherited from UCosmeticAssetBase
virtual const FString & GetShortCode () const
 

Member Data Documentation

◆ Particle

TSoftObjectPtr<UParticleSystem> UCosmeticVehicleSkinAsset::Particle = NULL

◆ VehicleSkinMaterials

TArray<TSoftObjectPtr<UMaterialInstance> > UCosmeticVehicleSkinAsset::VehicleSkinMaterials = TArray<TSoftObjectPtr<UMaterialInstance>>()

◆ VehicleSkinMesh

TSoftObjectPtr<USkeletalMesh> UCosmeticVehicleSkinAsset::VehicleSkinMesh = NULL

The documentation for this class was generated from the following file: