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LEAP Documentation 40220
Documentation for the LEAP project
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#include <CosmeticAssetBase.h>
Public Attributes | |
TArray< TSoftObjectPtr< UMaterialInstance > > | VehicleSkinMaterials = TArray<TSoftObjectPtr<UMaterialInstance>>() |
TSoftObjectPtr< UParticleSystem > | Particle = NULL |
TSoftObjectPtr< USkeletalMesh > | VehicleSkinMesh = NULL |
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TSoftObjectPtr< UTexture2D > | ItemIcon = NULL |
bool | bDefaultEquipped = false |
FString | ShortCode = "" |
Additional Inherited Members | |
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virtual const FString & | GetShortCode () const |
TSoftObjectPtr<UParticleSystem> UCosmeticVehicleSkinAsset::Particle = NULL |
TArray<TSoftObjectPtr<UMaterialInstance> > UCosmeticVehicleSkinAsset::VehicleSkinMaterials = TArray<TSoftObjectPtr<UMaterialInstance>>() |
TSoftObjectPtr<USkeletalMesh> UCosmeticVehicleSkinAsset::VehicleSkinMesh = NULL |