LEAP Documentation 40220
Documentation for the LEAP project
AWeaponInstanceActor Member List

This is the complete list of members for AWeaponInstanceActor, including all inherited members.

BeginPlay() overrideAWeaponInstanceActorprotectedvirtual
EndPlay(const EEndPlayReason::Type EndPlayReason) overrideAWeaponInstanceActorvirtual
GetOwnedPlayerState() const overrideAWeaponInstanceActorvirtual
GetOwningController() constIOwnedInterfaceinline
GetOwningController() constIOwnedInterfacevirtual
GetOwningPawn(AProjectXPlayerController *const OverrideController=nullptr) constAWeaponInstanceActorvirtual
GetOwningWeaponCDO() constAWeaponInstanceActor
GetOwningWeaponCDO() constAWeaponInstanceActorinline
GetOwningWeaponClass() constAWeaponInstanceActorinline
GetOwningWeaponComponent() constAWeaponInstanceActorvirtual
GetPlayerOwner() constAWeaponInstanceActorinline
GetTeam() const overrideAWeaponInstanceActorvirtual
IsLocallyOwned() constAWeaponInstanceActorinline
IsValidTeam(const ITeamInterface *const TeamInferface)ITeamInterfacestatic
OnOwnerDied()IOwnedInterfaceinlinevirtual
OnOwnerLeave() overrideAWeaponInstanceActorvirtual
OwningWeaponClassAWeaponInstanceActorprotected
PlayerOwnerAWeaponInstanceActorprotected
SetTeam(int32 NewTeam)ITeamInterfaceinlinevirtual
SetWeaponInstanceClass(TSubclassOf< UWeaponInstance > WeaponInstanceClass)AWeaponInstanceActorinlinevirtual