LEAP Documentation 40220
Documentation for the LEAP project
ASkeletalMeshGhostActor Class Reference

#include <SkeletalMeshGhostActor.h>

Inheritance diagram for ASkeletalMeshGhostActor:

Protected Member Functions

virtual void BeginPlay () override
 
virtual void SetupSkeletalMeshGhost ()
 
virtual void ForceSkeletalMeshUpdate (class USkeletalMeshComponent *Mesh)
 
void K2_SetupSkeletalMeshGhost (class USkeletalMeshComponent *ReferenceMesh)
 

Protected Attributes

class USkeletalMeshComponent * OwningMesh = NULL
 

Member Function Documentation

◆ BeginPlay()

void ASkeletalMeshGhostActor::BeginPlay ( )
overrideprotectedvirtual

◆ ForceSkeletalMeshUpdate()

void ASkeletalMeshGhostActor::ForceSkeletalMeshUpdate ( class USkeletalMeshComponent *  Mesh)
protectedvirtual

◆ K2_SetupSkeletalMeshGhost()

void ASkeletalMeshGhostActor::K2_SetupSkeletalMeshGhost ( class USkeletalMeshComponent *  ReferenceMesh)
protected

◆ SetupSkeletalMeshGhost()

void ASkeletalMeshGhostActor::SetupSkeletalMeshGhost ( )
protectedvirtual

Member Data Documentation

◆ OwningMesh

class USkeletalMeshComponent* ASkeletalMeshGhostActor::OwningMesh = NULL
protected

The documentation for this class was generated from the following files: