LEAP Documentation
40220
Documentation for the LEAP project
AOrbitalLaser Member List
This is the complete list of members for
AOrbitalLaser
, including all inherited members.
ActorToSpawnOnExplosion
AOrbitalLaser
protected
BaseLaserDamage
AOrbitalLaser
protected
BeginPlay
() override
AOrbitalLaser
protected
virtual
CachedHits
AOrbitalLaser
protected
ChargeTime
AOrbitalLaser
protected
Charging
()
AOrbitalLaser
protected
ChargingTimerHandle
AOrbitalLaser
protected
CleanUp
()
AOrbitalLaser
protected
DamageFallOff
AOrbitalLaser
protected
DamageRadius
AOrbitalLaser
protected
EndPlay
(const EEndPlayReason::Type EndPlayReason) override
AWeaponInstanceActor
virtual
Explosion
()
AOrbitalLaser
protected
FinishDuration
AOrbitalLaser
protected
Finishing
()
AOrbitalLaser
protected
FinishingTimerHandle
AOrbitalLaser
protected
Firing
()
AOrbitalLaser
protected
FiringComplete
()
AOrbitalLaser
protected
FiringTime
AOrbitalLaser
protected
FiringTimerHandle
AOrbitalLaser
protected
GetChargeTime
() const
AOrbitalLaser
inline
GetDamageRadius
() const
AOrbitalLaser
inline
GetExplosionRadius
() const
AOrbitalLaser
inline
GetFinishingTime
() const
AOrbitalLaser
inline
GetFiringTime
() const
AOrbitalLaser
inline
GetOwnedPlayerState
() const override
AWeaponInstanceActor
virtual
GetOwningController
() const
IOwnedInterface
inline
GetOwningController
() const
IOwnedInterface
virtual
GetOwningPawn
(AProjectXPlayerController *const OverrideController=nullptr) const
AWeaponInstanceActor
virtual
GetOwningWeaponCDO
() const
AWeaponInstanceActor
GetOwningWeaponCDO
() const
AWeaponInstanceActor
inline
GetOwningWeaponClass
() const
AWeaponInstanceActor
inline
GetOwningWeaponComponent
() const
AWeaponInstanceActor
virtual
GetPlayerOwner
() const
AWeaponInstanceActor
inline
GetState
() const
AOrbitalLaser
inline
GetTeam
() const override
AWeaponInstanceActor
virtual
IsLocallyOwned
() const
AWeaponInstanceActor
inline
IsValidTeam
(const ITeamInterface *const TeamInferface)
ITeamInterface
static
LaserHeight
AOrbitalLaser
protected
MaxDamageRadius
AOrbitalLaser
protected
MinDamage
AOrbitalLaser
protected
ObjectTypes
AOrbitalLaser
protected
OnChargingStart
()
AOrbitalLaser
protected
OnFinishingStart
()
AOrbitalLaser
protected
OnFiringStart
()
AOrbitalLaser
protected
OnOwnerDied
()
IOwnedInterface
inline
virtual
OnOwnerLeave
() override
AWeaponInstanceActor
virtual
OnRep_State
()
AOrbitalLaser
protected
OwningWeaponClass
AWeaponInstanceActor
protected
PlayerOwner
AWeaponInstanceActor
protected
SetExplosionRadius
(float NewExplosionRadius)
AOrbitalLaser
inline
SetTeam
(int32 NewTeam)
ITeamInterface
inline
virtual
SetWeaponInstanceClass
(TSubclassOf< UWeaponInstance > WeaponInstanceClass)
AWeaponInstanceActor
inline
virtual
State
AOrbitalLaser
protected
TraceOrbitalLaser
()
AOrbitalLaser
protected
UpdateState
(EOrbitalLaserState NewState)
AOrbitalLaser
protected
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