LEAP Documentation
40220
Documentation for the LEAP project
AGuidedDesignatorActor Member List
This is the complete list of members for
AGuidedDesignatorActor
, including all inherited members.
BeginPlay
() override
AGuidedDesignatorActor
protected
virtual
DesignatorTargetLocation
AGuidedDesignatorActor
protected
EndPlay
(const EEndPlayReason::Type EndPlayReason) override
AWeaponInstanceActor
virtual
GetDesignatorTargetLocation
() const
AGuidedDesignatorActor
inline
GetOwnedPlayerState
() const override
AWeaponInstanceActor
virtual
GetOwningController
() const
IOwnedInterface
inline
GetOwningController
() const
IOwnedInterface
virtual
GetOwningPawn
(AProjectXPlayerController *const OverrideController=nullptr) const
AWeaponInstanceActor
virtual
GetOwningWeaponCDO
() const
AWeaponInstanceActor
GetOwningWeaponCDO
() const
AWeaponInstanceActor
inline
GetOwningWeaponClass
() const
AWeaponInstanceActor
inline
GetOwningWeaponComponent
() const
AWeaponInstanceActor
virtual
GetPlayerOwner
() const
AWeaponInstanceActor
inline
GetTeam
() const override
AWeaponInstanceActor
virtual
IsLocallyOwned
() const
AWeaponInstanceActor
inline
IsValidTeam
(const ITeamInterface *const TeamInferface)
ITeamInterface
static
OnOwnerDied
()
IOwnedInterface
inline
virtual
OnOwnerLeave
() override
AWeaponInstanceActor
virtual
OwningWeaponClass
AWeaponInstanceActor
protected
PlayerOwner
AWeaponInstanceActor
protected
SetDesignatorTargetLocation
(const FVector &NewTargetLocation)
AGuidedDesignatorActor
virtual
SetTeam
(int32 NewTeam)
ITeamInterface
inline
virtual
SetWeaponInstanceClass
(TSubclassOf< UWeaponInstance > WeaponInstanceClass)
AWeaponInstanceActor
inline
virtual
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