#include <GlobalEffectSystem.h>
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| virtual void | BeginPlay () override |
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| virtual void | EndPlay (const EEndPlayReason::Type EndPlayReason) override |
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◆ AGlobalEffectSystem()
| AGlobalEffectSystem::AGlobalEffectSystem |
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| ) |
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◆ BeginPlay()
| void AGlobalEffectSystem::BeginPlay |
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| ) |
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overrideprotectedvirtual |
◆ EndPlay()
| void AGlobalEffectSystem::EndPlay |
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const EEndPlayReason::Type |
EndPlayReason | ) |
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overrideprotectedvirtual |
◆ PlaySoundAtLocationForAllPlayers()
| void AGlobalEffectSystem::PlaySoundAtLocationForAllPlayers |
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UObject * |
WorldContextObject, |
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USoundBase * |
SoundToPlay, |
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FVector |
Location |
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) |
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static |
The documentation for this class was generated from the following files: