#include <GlobalEffectSystem.h>
|
virtual void | BeginPlay () override |
|
virtual void | EndPlay (const EEndPlayReason::Type EndPlayReason) override |
|
◆ AGlobalEffectSystem()
AGlobalEffectSystem::AGlobalEffectSystem |
( |
| ) |
|
◆ BeginPlay()
void AGlobalEffectSystem::BeginPlay |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ EndPlay()
void AGlobalEffectSystem::EndPlay |
( |
const EEndPlayReason::Type |
EndPlayReason | ) |
|
|
overrideprotectedvirtual |
◆ PlaySoundAtLocationForAllPlayers()
void AGlobalEffectSystem::PlaySoundAtLocationForAllPlayers |
( |
UObject * |
WorldContextObject, |
|
|
USoundBase * |
SoundToPlay, |
|
|
FVector |
Location |
|
) |
| |
|
static |
The documentation for this class was generated from the following files: