LEAP Documentation 40220
Documentation for the LEAP project
AAssaultPointDestructible Member List

This is the complete list of members for AAssaultPointDestructible, including all inherited members.

AAssaultPointDestructible()AAssaultPointDestructible
bActiveAAssaultPointDestructibleprotected
bDestroyedAAssaultPointDestructibleprotected
BombDisarmTextAAssaultPointDestructibleprotected
BombFuseTimeAAssaultPointDestructibleprotected
BombFuseTimerAAssaultPointDestructibleprotected
BombInfoAAssaultPointDestructibleprotected
BombPlantTextAAssaultPointDestructibleprotected
CanBeInteractedWith(const UPrimitiveComponent *Component, const APlayerController *EventSender) const overrideAAssaultPointDestructiblevirtual
DestroyPoint()AAssaultPointDestructiblevirtual
DisarmBomb(AProjectXCharacter *Disarmer)AAssaultPointDestructibleprotected
GetBombInfo() constAAssaultPointDestructibleinline
GetFuseTime() constAAssaultPointDestructibleinline
GetHighlightText(const UPrimitiveComponent *Component, const APlayerController *EventSender) const overrideAAssaultPointDestructiblevirtual
GetHoldTimeMultiplier(const APlayerController *EventSender) constIInteractableInterfaceinlinevirtual
GetTeam() const overrideAAssaultPointDestructibleinlinevirtual
InteractableComponentAAssaultPointDestructibleprotected
InteractionAfflictionAAssaultPointDestructibleprotected
IsActivePoint() constAAssaultPointDestructibleinline
IsBombPlanted() constAAssaultPointDestructibleinline
IsDestroyed() constAAssaultPointDestructible
IsValidTeam(const ITeamInterface *const TeamInferface)ITeamInterfacestatic
Multicast_DestroyPoint()AAssaultPointDestructibleprotected
OnBombStateUpdatedAAssaultPointDestructible
OnDamageTakenAAssaultPointDestructible
OnDestructibleDestroyed()AAssaultPointDestructibleprotected
OnDestructibleDestroyedEventAAssaultPointDestructible
OnHoldStarted(APlayerController *Sender, UPrimitiveComponent *Component)AAssaultPointDestructibleprotected
OnHoldStopped(APlayerController *Sender, UPrimitiveComponent *Component)AAssaultPointDestructibleprotected
OnRep_BombInfo()AAssaultPointDestructibleprotected
OnRep_Destroyed()AAssaultPointDestructibleprotected
OnRep_Team()AAssaultPointDestructibleprotected
OnSelected(APlayerController *Sender, UPrimitiveComponent *Component)AAssaultPointDestructibleprotected
OnTeamUpdated(int32 NewTeam)AAssaultPointDestructibleprotected
OnValidInteractionTargetUpdated(APlayerController *Sender, bool bValidInteraction)AAssaultPointDestructibleprotected
PlantBomb(AProjectXCharacter *Planter)AAssaultPointDestructibleprotected
SetTeam(int32 NewTeam) overrideAAssaultPointDestructiblevirtual
TeamOwnerAAssaultPointDestructibleprotected
ToggleActive(bool bNewActiveState)AAssaultPointDestructible