LEAP Documentation 40220
Documentation for the LEAP project
WeaponInstanceProjectile.cpp File Reference
#include "WeaponInstanceProjectile.h"
#include "ProjectX.h"
#include "Net/UnrealNetwork.h"
#include "HealthInterface.h"
#include "ProjectXGameState.h"
#include "ProjectXPlayerState.h"
#include "ProjectXCharacter.h"
#include "WeaponComponent.h"
#include "Projectile.h"
#include "StatsTrackingManager.h"
#include "AdvancedWidgetComponent.h"
#include "ProjectXPlayerController.h"
#include "ProjectXGameplayStatics.h"
#include "Curves/CurveFloat.h"
#include "Explodables.h"
#include "ProjectileExplosive.h"
#include "PushModel.h"
#include "System/ObjectPool.h"
#include "Player/CosmeticsComponent.h"
#include "BISSkeletalMeshComponent.h"

Functions

 DECLARE_CYCLE_STAT (TEXT("UWeaponInstanceProjectile::SpawnProjectiles"), STAT_SpawnProjectiles, STATGROUP_PROJECTY)
 

Function Documentation

◆ DECLARE_CYCLE_STAT()

DECLARE_CYCLE_STAT ( TEXT("UWeaponInstanceProjectile::SpawnProjectiles")  ,
STAT_SpawnProjectiles  ,
STATGROUP_PROJECTY   
)