LEAP Documentation 40220
Documentation for the LEAP project
VehicleMovementComponent.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/CharacterMovementComponent.h"
#include "VehicleMovementComponent.generated.h"

Go to the source code of this file.

Classes

class  UProjectXVehicleMovementComponent
 
class  FSavedMove_PXVehicleMovement
 
class  FNetworkPredictionData_Client_PXVehicleMovement
 

Macros

#define FLAG_IsUsingBoost   FSavedMove_Character::FLAG_Custom_0
 
#define FLAG_IsSteeringRight   FSavedMove_Character::FLAG_Custom_1
 
#define FLAG_IsSteeringLeft   FSavedMove_Character::FLAG_Custom_2
 
#define FLAG_IsUsingUpwardsBoost   FSavedMove_Character::FLAG_Custom_3
 

Macro Definition Documentation

◆ FLAG_IsSteeringLeft

#define FLAG_IsSteeringLeft   FSavedMove_Character::FLAG_Custom_2

◆ FLAG_IsSteeringRight

#define FLAG_IsSteeringRight   FSavedMove_Character::FLAG_Custom_1

◆ FLAG_IsUsingBoost

#define FLAG_IsUsingBoost   FSavedMove_Character::FLAG_Custom_0

◆ FLAG_IsUsingUpwardsBoost

#define FLAG_IsUsingUpwardsBoost   FSavedMove_Character::FLAG_Custom_3