LEAP Documentation 40220
Documentation for the LEAP project
SaveManager.cpp File Reference
#include "SaveManager.h"
#include "ProjectX.h"
#include "ProjectXSaveGame.h"
#include "ProjectXGameplayStatics.h"
#include "GameFramework/GameUserSettings.h"
#include "UObject/ConstructorHelpers.h"
#include "ProjectXPlayerController.h"
#include "Engine/Engine.h"
#include "ProjectXCharacter.h"
#include "System/ProjectXGameInstance.h"
#include "ReflexBlueprint.h"

Variables

TMap< FString, FString > DefaultMap = TMap<FString, FString>()
 

Variable Documentation

◆ DefaultMap

TMap<FString, FString> DefaultMap = TMap<FString, FString>()