LEAP Documentation 40220
Documentation for the LEAP project
ProjectXGameMode.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/GameMode.h"
#include "ProjectXGameMode.generated.h"

Go to the source code of this file.

Classes

struct  FTeamInfo
 
struct  FEndGameEvent
 
struct  FActorSpawnInfo
 
class  AProjectXGameMode
 

Namespaces

namespace  MatchState
 

Enumerations

enum class  ETeamJoinResponse : uint8 {
  Success = 0 , AlreadyOnTeam = 1 , TeamFull = 2 , TeamUnbalance = 3 ,
  InvalidTeam = 4 , Failure = 5 , None = 255
}
 
enum class  ETeamGameEvent : uint8 { TeamKillWarning = 0 , None = 255 }
 
enum class  EEndGameEvent : uint8 {
  EndGameGeneric = 0 , EndGameTeam = 1 , EndGameTeamPoints = 2 , EndGameTeamTime = 3 ,
  EndGameTeamCaptures = 4
}
 

Enumeration Type Documentation

◆ EEndGameEvent

enum class EEndGameEvent : uint8
strong
Enumerator
EndGameGeneric 
EndGameTeam 
EndGameTeamPoints 
EndGameTeamTime 
EndGameTeamCaptures 

◆ ETeamGameEvent

enum class ETeamGameEvent : uint8
strong
Enumerator
TeamKillWarning 
None 

◆ ETeamJoinResponse

enum class ETeamJoinResponse : uint8
strong
Enumerator
Success 
AlreadyOnTeam 
TeamFull 
TeamUnbalance 
InvalidTeam 
Failure 
None