LEAP Documentation 40220
Documentation for the LEAP project
PXProjectileMovementComponent.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/MovementComponent.h"
#include "ObjectPoolInterface.h"
#include "PXProjectileMovementComponent.generated.h"

Go to the source code of this file.

Classes

class  UPXProjectileMovementComponent
 

Macros

#define MED_QUALITY_DIST   25000.f
 
#define LOW_QUALITY_DIST   50000.f
 

Enumerations

enum class  EQualityMode : uint8 { High = 0 , Medium = 1 , Low = 2 }
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FAccelerateTowardsHomingSignature, bool, bIsAccelerating)
 

Macro Definition Documentation

◆ LOW_QUALITY_DIST

#define LOW_QUALITY_DIST   50000.f

◆ MED_QUALITY_DIST

#define MED_QUALITY_DIST   25000.f

Enumeration Type Documentation

◆ EQualityMode

enum class EQualityMode : uint8
strong
Enumerator
High 
Medium 
Low 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam()

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FAccelerateTowardsHomingSignature  ,
bool  ,
bIsAccelerating   
)