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LEAP Documentation 40220
Documentation for the LEAP project
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#include "CoreMinimal.h"#include "GameFramework/MovementComponent.h"#include "ObjectPoolInterface.h"#include "PXProjectileMovementComponent.generated.h"Go to the source code of this file.
Classes | |
| class | UPXProjectileMovementComponent |
Macros | |
| #define | MED_QUALITY_DIST 25000.f |
| #define | LOW_QUALITY_DIST 50000.f |
Enumerations | |
| enum class | EQualityMode : uint8 { High = 0 , Medium = 1 , Low = 2 } |
Functions | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FAccelerateTowardsHomingSignature, bool, bIsAccelerating) | |
| #define LOW_QUALITY_DIST 50000.f |
| #define MED_QUALITY_DIST 25000.f |
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strong |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam | ( | FAccelerateTowardsHomingSignature | , |
| bool | , | ||
| bIsAccelerating | |||
| ) |