5#include "CoreMinimal.h"
6#include "UObject/Interface.h"
7#include "ObjectPoolInterface.generated.h"
23 UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName =
"On Spawned From Object Pool", ScriptName =
"OnSpawnedFromObjectPool"))
24 void K2_OnSpawnedFromObjectPool();
26 UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "
On Released To Object Pool", ScriptName = "OnReleasedToObjectPool"))
27 void K2_OnReleasedToObjectPool();
Definition: ObjectPoolInterface.h:16
virtual void OnSpawnedFromObjectPool()
Definition: ObjectPoolInterface.h:20
virtual void OnReleasedToObjectPool()
Definition: ObjectPoolInterface.h:21
Definition: ObjectPoolInterface.h:11