![]() |
LEAP Documentation 40220
Documentation for the LEAP project
|
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "ManagedStateActor.generated.h"
Go to the source code of this file.
Classes | |
class | AManagedStateActor |
Enumerations | |
enum class | EManagedActorState : uint8 { Off = 0 , On = 1 , Damaged = 2 } |
|
strong |