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LEAP Documentation 40220
Documentation for the LEAP project
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#include "GameFramework/Actor.h"
#include "BISCullDistanceVolume.generated.h"
Go to the source code of this file.
Classes | |
class | ABISCullDistanceVolume |
Macros | |
#define | CULL_LIST_UPDATE_FREQUENCY 1.0f |
#define | MAX_ACTIVE_LIGHTS 50 |
#define | MAX_ACTIVE_PARTICLES 100 |
#define | PARTICLE_NEAR_RANGE 5000.0f |
#define | PARTICLE_CULL_DISTANCE 25000.0f |
#define | LIGHTS_MAX_DRAWDISTANCE 50000.0f |
#define CULL_LIST_UPDATE_FREQUENCY 1.0f |
#define LIGHTS_MAX_DRAWDISTANCE 50000.0f |
#define MAX_ACTIVE_LIGHTS 50 |
#define MAX_ACTIVE_PARTICLES 100 |
#define PARTICLE_CULL_DISTANCE 25000.0f |
#define PARTICLE_NEAR_RANGE 5000.0f |