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LEAP Documentation 40220
Documentation for the LEAP project
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#include "GameFramework/Actor.h"#include "BISCullDistanceVolume.generated.h"Go to the source code of this file.
Classes | |
| class | ABISCullDistanceVolume |
Macros | |
| #define | CULL_LIST_UPDATE_FREQUENCY 1.0f |
| #define | MAX_ACTIVE_LIGHTS 50 |
| #define | MAX_ACTIVE_PARTICLES 100 |
| #define | PARTICLE_NEAR_RANGE 5000.0f |
| #define | PARTICLE_CULL_DISTANCE 25000.0f |
| #define | LIGHTS_MAX_DRAWDISTANCE 50000.0f |
| #define CULL_LIST_UPDATE_FREQUENCY 1.0f |
| #define LIGHTS_MAX_DRAWDISTANCE 50000.0f |
| #define MAX_ACTIVE_LIGHTS 50 |
| #define MAX_ACTIVE_PARTICLES 100 |
| #define PARTICLE_CULL_DISTANCE 25000.0f |
| #define PARTICLE_NEAR_RANGE 5000.0f |