#include <BISCullDistanceVolume.h>
|
static void | FadeLight (class ULightComponent *Light, bool bToggle) |
|
◆ ABISCullDistanceVolume()
ABISCullDistanceVolume::ABISCullDistanceVolume |
( |
| ) |
|
|
protected |
◆ AddRateLimitedParticleSystem()
void ABISCullDistanceVolume::AddRateLimitedParticleSystem |
( |
UFXSystemComponent * |
ParticleSystem | ) |
|
|
static |
◆ AddToIgnoreParticlesList()
void ABISCullDistanceVolume::AddToIgnoreParticlesList |
( |
UFXSystemComponent * |
ParticleSystem | ) |
|
|
static |
◆ BeginPlay()
void ABISCullDistanceVolume::BeginPlay |
( |
| ) |
|
|
overrideprotectedvirtual |
◆ EndPlay()
void ABISCullDistanceVolume::EndPlay |
( |
const EEndPlayReason::Type |
EndPlayReason | ) |
|
|
overrideprotectedvirtual |
◆ FadeLight()
void ABISCullDistanceVolume::FadeLight |
( |
class ULightComponent * |
Light, |
|
|
bool |
bToggle |
|
) |
| |
|
staticprotected |
◆ Get()
◆ RemoveFromIgnoreList()
void ABISCullDistanceVolume::RemoveFromIgnoreList |
( |
UFXSystemComponent * |
ParticleSystem | ) |
|
|
static |
◆ RemoveRateLimitedParticleSystem()
void ABISCullDistanceVolume::RemoveRateLimitedParticleSystem |
( |
UFXSystemComponent * |
ParticleSystem | ) |
|
|
static |
◆ Tick()
void ABISCullDistanceVolume::Tick |
( |
float |
DeltaTime | ) |
|
|
overrideprotectedvirtual |
◆ UpdateCullableObjects()
void ABISCullDistanceVolume::UpdateCullableObjects |
( |
| ) |
|
|
static |
◆ IgnoredParticles
TMap< uint32, TWeakObjectPtr< UFXSystemComponent > > ABISCullDistanceVolume::IgnoredParticles |
|
staticprotected |
◆ RateLimitedParticles
TMap< uint32, TWeakObjectPtr< UFXSystemComponent > > ABISCullDistanceVolume::RateLimitedParticles |
|
staticprotected |
◆ RateLimitedParticlesCheckpoint
uint32 ABISCullDistanceVolume::RateLimitedParticlesCheckpoint = 0 |
|
staticprotected |
◆ Viewer
TWeakObjectPtr< class APlayerController > ABISCullDistanceVolume::Viewer = nullptr |
|
staticprotected |
◆ World
TWeakObjectPtr< class UWorld > ABISCullDistanceVolume::World = nullptr |
|
staticprotected |
The documentation for this class was generated from the following files: