LEAP Documentation 40220
Documentation for the LEAP project
ActorPruningSystem.h File Reference
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "ReactsToMatchEvents.h"
#include "ActorPruningSystem.generated.h"

Go to the source code of this file.

Classes

struct  FActorPruneInfo
 
class  AActorPruningSystem
 

Macros

#define CHUNK_SIZE   256
 
#define CHUNK_DELAY   0.2f
 

Macro Definition Documentation

◆ CHUNK_DELAY

#define CHUNK_DELAY   0.2f

◆ CHUNK_SIZE

#define CHUNK_SIZE   256