|
LEAP Documentation 40220
Documentation for the LEAP project
|
#include <WeaponInstance.h>
Public Attributes | |
| FName | Socket = NAME_None |
| TSoftObjectPtr< UStaticMesh > | StaticMeshAttachment |
| TSoftObjectPtr< USkeletalMesh > | SkeletalMeshAttachment |
| TSoftObjectPtr< UParticleSystem > | ParticlesAttachment |
| TSoftObjectPtr<UParticleSystem> FWeaponAttachment::ParticlesAttachment |
| TSoftObjectPtr<USkeletalMesh> FWeaponAttachment::SkeletalMeshAttachment |
| FName FWeaponAttachment::Socket = NAME_None |
| TSoftObjectPtr<UStaticMesh> FWeaponAttachment::StaticMeshAttachment |