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LEAP Documentation 40220
Documentation for the LEAP project
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#include <ItemSpawner.h>
Public Attributes | |
TSubclassOf< class AActor > | SpawnableItem = nullptr |
FName | Tag = NAME_None |
float | SpawnWeight = 100.0f |
FVector2D | SpawnMinMax = FVector2D(1.0f, 2.0f) |
uint32 | SpawnedCount = 0 |
TSubclassOf<class AActor> FSpawnableItem::SpawnableItem = nullptr |
uint32 FSpawnableItem::SpawnedCount = 0 |
FVector2D FSpawnableItem::SpawnMinMax = FVector2D(1.0f, 2.0f) |
float FSpawnableItem::SpawnWeight = 100.0f |
FName FSpawnableItem::Tag = NAME_None |