#include <ProjectXGameInstance.h>
◆ CompareServer()
◆ operator>()
| bool FServerInfo::operator> |
( |
const FServerInfo & |
Other | ) |
const |
|
inline |
◆ bAntiCheatEnabled
| bool FServerInfo::bAntiCheatEnabled = true |
◆ bHasPassword
| bool FServerInfo::bHasPassword = false |
◆ bHasWhiteList
| bool FServerInfo::bHasWhiteList = false |
◆ bOfficial
| bool FServerInfo::bOfficial = false |
◆ BranchNumber
| int32 FServerInfo::BranchNumber = -1 |
◆ DifficultyLevel
| int32 FServerInfo::DifficultyLevel = 254 |
◆ GameType
◆ MapName
| FString FServerInfo::MapName = "" |
◆ Mods
| TArray<FString> FServerInfo::Mods |
◆ Ping
| int32 FServerInfo::Ping = -1 |
◆ PlayerMaximum
| int32 FServerInfo::PlayerMaximum = -1 |
◆ PlayersCurrent
| int32 FServerInfo::PlayersCurrent = -1 |
◆ Region
| FString FServerInfo::Region = "" |
◆ ServerName
| FString FServerInfo::ServerName = "" |
◆ Session
| FOnlineSessionSearchResult FServerInfo::Session |
◆ VersionNumber
| int32 FServerInfo::VersionNumber = -1 |
The documentation for this struct was generated from the following file: