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LEAP Documentation 40220
Documentation for the LEAP project
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#include <ProjectXGameplayStatics.h>
Public Attributes | |
TWeakObjectPtr< AActor > | ActorToDamage = nullptr |
FHitResult | DamagedActorHitResult |
FRadialDamageEvent | RadialDamageEvent |
TWeakObjectPtr<AActor> FRadialDamagePacket::ActorToDamage = nullptr |
FHitResult FRadialDamagePacket::DamagedActorHitResult |
FRadialDamageEvent FRadialDamagePacket::RadialDamageEvent |