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LEAP Documentation 40220
Documentation for the LEAP project
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#include <CosmeticsComponent.h>
Public Member Functions | |
FPlayerSkinPortion () | |
bool | IsSkinPortionLoaded () |
Public Attributes | |
TArray< FSkinMaterial > | Materials = TArray<FSkinMaterial>() |
USkeletalMesh * | Mesh = NULL |
bool | bLoadedMesh = false |
bool | bLoadedMaterials = false |
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inline |
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inline |
bool FPlayerSkinPortion::bLoadedMaterials = false |
bool FPlayerSkinPortion::bLoadedMesh = false |
TArray<FSkinMaterial> FPlayerSkinPortion::Materials = TArray<FSkinMaterial>() |
USkeletalMesh* FPlayerSkinPortion::Mesh = NULL |