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LEAP Documentation 40220
Documentation for the LEAP project
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#include <CosmeticsComponent.h>
Public Member Functions | |
| FPlayerSkinPortion () | |
| bool | IsSkinPortionLoaded () |
Public Attributes | |
| TArray< FSkinMaterial > | Materials = TArray<FSkinMaterial>() |
| USkeletalMesh * | Mesh = NULL |
| bool | bLoadedMesh = false |
| bool | bLoadedMaterials = false |
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inline |
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inline |
| bool FPlayerSkinPortion::bLoadedMaterials = false |
| bool FPlayerSkinPortion::bLoadedMesh = false |
| TArray<FSkinMaterial> FPlayerSkinPortion::Materials = TArray<FSkinMaterial>() |
| USkeletalMesh* FPlayerSkinPortion::Mesh = NULL |