LEAP Documentation 40220
Documentation for the LEAP project
FPlayerServerHistory Struct Reference

#include <MainMenuGameMode.h>

Public Attributes

TMap< FString, FSavedServerInfoServers = TMap<FString,FSavedServerInfo>()
 
bool bSynced = false
 

Member Data Documentation

◆ bSynced

bool FPlayerServerHistory::bSynced = false

◆ Servers

TMap<FString, FSavedServerInfo> FPlayerServerHistory::Servers = TMap<FString,FSavedServerInfo>()

The documentation for this struct was generated from the following file: