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LEAP Documentation 40220
Documentation for the LEAP project
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#include <MainMenuGameMode.h>
Public Attributes | |
TMap< FString, FSavedServerInfo > | Servers = TMap<FString,FSavedServerInfo>() |
bool | bSynced = false |
bool FPlayerServerHistory::bSynced = false |
TMap<FString, FSavedServerInfo> FPlayerServerHistory::Servers = TMap<FString,FSavedServerInfo>() |