#include <CapturePoint.h>
◆ bBeingTaken
bool FCaptureInfo::bBeingTaken = false |
◆ CurrentCheckPoint
int32 FCaptureInfo::CurrentCheckPoint = 0 |
◆ DecayCounter
int32 FCaptureInfo::DecayCounter = 0 |
◆ LastAwardedCheckPoint
int32 FCaptureInfo::LastAwardedCheckPoint = -1 |
◆ NumPlayers
int32 FCaptureInfo::NumPlayers = 0 |
◆ Progress
float FCaptureInfo::Progress = 0.f |
◆ Team
int32 FCaptureInfo::Team = -1 |
The documentation for this struct was generated from the following file:
- E:/ProjectY/Source/ProjectX/Public/GameModes/BaseControl/CapturePoint.h